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but just one thing, the neck is Really long.*EDIT* another problem is that they are grayscaled.
Maybe he might answer tomorrow.
A weapon's choosing external program thing takes plenty of extra time, and he's made a point to wrap this project up soon. Also, making every weapon from Halo ODST is not what he has in mind.
Quote from: MattH on October 04, 2009, 04:10:00 pmbut just one thing, the neck is Really long.*EDIT* another problem is that they are grayscaled.Well, neck has same size (of course in it's own scale) as on picture but is mounted little above not directly from inside of torso, so may look strange. Plus, if neck will be shorter head will be too big. I initially made him with colors because easier to catch details as they are similiar colors like head. If they are supposed be grayscale this easy to re-do, even in Infraview. Also they may be half-grayscale like scout did (grayscale body with color elements. As for helmets and stuff they look similar or different in ODST? For ex. like these ones http://halo.wikia.com/wiki/BrutesOk, I decapitated him 2 pixels in height. Dont look too much for other body parts, because I still need increase contrast after conversion, also bright up other details.
Mmk... take your time, just one more thing though. its the shoulders they come to too much of a "point"....just sayin.
I have a question. Are you going to keep or use the eliets in the game?
Quote from: the halo fan on October 04, 2009, 07:17:35 pmI have a question. Are you going to keep or use the eliets in the game?In Addition to this are you going in to make Hunters like in the game and if your not going to make anything other than the Brutes and spratans then tell me so i can stop because I'm watching the playthrough now.
this was exactly why i never tried making 'oversized' gosteksalot of complications come to play when your trying to alter the very size and SHAPE of the gosteks.Brutes tend to have small heads, and they also tend to slouch forward( you could try to move the head forward to get that effect, but this is not possible on the mirrored side, since gostek alignments are all fixed), maybe because of their size of their bodys.Even trying to edit the size of the shoulders, let alone the body would have serious issues. you could end up having a dis-proportioned brute with wide/huge shoulders and stubby legs.
You don't need to mess with the battle rifle that much, just keep it balanced.