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Quote from: scout on October 05, 2009, 02:02:53 pmthis was exactly why i never tried making 'oversized' gosteksalot of complications come to play when your trying to alter the very size and SHAPE of the gosteks.Brutes tend to have small heads, and they also tend to slouch forward( you could try to move the head forward to get that effect, but this is not possible on the mirrored side, since gostek alignments are all fixed), maybe because of their size of their bodys.Even trying to edit the size of the shoulders, let alone the body would have serious issues. you could end up having a dis-proportioned brute with wide/huge shoulders and stubby legs.There's no such thing as oversized gosteks, because they have limits (16x16). They may looks different, as even default gosteks are edited ones (EVO, not classic). Size is still the same, shape is determined by animations and objects, so this only gfx editing, imitation to be different. Brutes aren't facing only forwad from what I saw and this can be done in easier way than exceeding animation frame (for ex. by packing more body in same area, describing some details and shapes more than another). No need to teach me about possiblilities and proportions because I tried many things like these before, so I know them. Especially shoulders ( <-' = /,-> ) and legs symmetry. Since there's no rush or hurry in release of this mod I will try every aspect of brutes for gostek to optimal effect. They are just my alternate attempt, not considered as primary project for this mod instead of your actual ones.
this was exactly why i never tried making 'oversized' gosteksalot of complications come to play when your trying to alter the very size and SHAPE of the gosteks.Brutes tend to have small heads, and they also tend to slouch forward( you could try to move the head forward to get that effect, but this is not possible on the mirrored side, since gostek alignments are all fixed), maybe because of their size of their bodys.Even trying to edit the size of the shoulders, let alone the body would have serious issues. you could end up having a dis-proportioned brute with wide/huge shoulders and stubby legs.
Her/She is basicly right dud. There not alway slouching farward. It's rely only the neck
Keep the real ammo count from Halo, other then that I leave the rest up to you.
Quote from: MattH on October 07, 2009, 12:50:25 pmKeep the real ammo count from Halo, other then that I leave the rest up to you.OK, so you have absolutely no grounds for saying i f**ked it up if its not right.
real life comes first