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Feel free to present a new map format. I've been considering creating a new XML map format and integrating a form of scripting into maps, for triggers/movement etc. If anyone can design an XML map format layout with all current format features and any possible ideas, I emplore you to do so.
Even though people tell me my maps are fun/great, they never play them.Mapping is just not worth my time anymore. I don't want to make something that no one will ever touch.I spend my time drawing cartoons and composing Cave Story-esque music now.
Quote from: EnEsCe on October 14, 2009, 02:42:58 amFeel free to present a new map format. I've been considering creating a new XML map format and integrating a form of scripting into maps, for triggers/movement etc. If anyone can design an XML map format layout with all current format features and any possible ideas, I emplore you to do so. Here's an idea: always have the xml files gzip compressed, otherwise huge maps will have an absolutely huge filesize.
Quote from: jrgp on October 14, 2009, 01:57:32 pmQuote from: EnEsCe on October 14, 2009, 02:42:58 amFeel free to present a new map format. I've been considering creating a new XML map format and integrating a form of scripting into maps, for triggers/movement etc. If anyone can design an XML map format layout with all current format features and any possible ideas, I emplore you to do so. Here's an idea: always have the xml files gzip compressed, otherwise huge maps will have an absolutely huge filesize.With all the types of poly's mentioned and probably still to be thought of, compressing won't lower it that much. Any other ideas? (Yeah, the low budget connections will be suffering a lot cause fof this)
Sorry if this thread makes people feel obligatory towards anything mapping related... I generally hate topics titled this way . I just kinda slipped