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Feel free to present a new map format. I've been considering creating a new XML map format and integrating a form of scripting into maps, for triggers/movement etc. If anyone can design an XML map format layout with all current format features and any possible ideas, I emplore you to do so.
The mapping scene is pretty dead and worn out. How many more unique maps can be made? The only thing I'm willing to do would be to refurbish old, somewhat established maps of mine. Otherwise, I think I'll be winding down.So uh, you bunch think it is time to call it quits?
Even though people tell me my maps are fun/great, they never play them.Mapping is just not worth my time anymore. I don't want to make something that no one will ever touch.I spend my time drawing cartoons and composing Cave Story-esque music now.
At this pace there will be vehicles, new weapons and grapplig hooks to fly with.
True, I HATE the current trend of making Soldat something different.The "refresh" does not revive Soldat, but rather make a completely different game BASED on OLD Soldat. I also hate all the "modding" and "scripting". All of it sucks. Bring back the DM and CTF publics from 2004.Why not also add the weapons to be scriptable, also players and add ability for the server to define the player and scenery graphics? Pack everything in a simple file(like in Quake games) and send it to the client? That would allow complete total coversion mods.
Why not also add the weapons to be scriptable, also players and add ability for the server to define the player and scenery graphics? Pack everything in a simple file(like in Quake games) and send it to the client? That would allow complete total coversion mods.