0 Members and 1 Guest are viewing this topic.
We got some: http://www.soldat.com.br/cheaters.php?
Well, I think the only safe attempt to ban hackers globally would require to have an unique ID which belongs to an account for each Soldat client like in Steam. Hence, EnEsCe would have to implement some kind of account system for Soldat, which I think isn't worth the effort currently.
Quote from: CurryWurst on October 16, 2009, 01:02:08 pmWell, I think the only safe attempt to ban hackers globally would require to have an unique ID which belongs to an account for each Soldat client like in Steam. Hence, EnEsCe would have to implement some kind of account system for Soldat, which I think isn't worth the effort currently.I had a similar idea, but instead of making users register an account - how about generating a special key inside Soldat.exe itself? Each time Soldat is installed, a unique key can be generated (random or maybe even based on hardware and OS you're currently using?). This way if your internal Soldat.exe key gets banned - they only way of getting on a server where you were banned would be to reinstall Soldat to generate a new key (or maybe even downloading a whole new installer). If the key is based on your computer's OS and hardware, it might be even harder to reset it.
or just globally ban all germans, french an czech people. who cares about hackers? lag > hack.
If you generated a unique key to send to each server, it could easily be spoofed, I would think. I guess you could try to use BattlEye as a carrier for the key, though.
Quote from: L[0ne]R on October 16, 2009, 02:20:49 pmQuote from: CurryWurst on October 16, 2009, 01:02:08 pmWell, I think the only safe attempt to ban hackers globally would require to have an unique ID which belongs to an account for each Soldat client like in Steam. Hence, EnEsCe would have to implement some kind of account system for Soldat, which I think isn't worth the effort currently.I had a similar idea, but instead of making users register an account - how about generating a special key inside Soldat.exe itself? Each time Soldat is installed, a unique key can be generated (random or maybe even based on hardware and OS you're currently using?). This way if your internal Soldat.exe key gets banned - they only way of getting on a server where you were banned would be to reinstall Soldat to generate a new key (or maybe even downloading a whole new installer). If the key is based on your computer's OS and hardware, it might be even harder to reset it. It'd might be better to make it a key that's locked to your hardware, not randomly generated so you'd have to change out your ram/cpu/mobo to change it, kinda like microsoft's xp/vista copy protection stuff.
I think having global ban list(IP and nick) for servers is a perfect solution here.
it can take only 5 minutes for you to register a different ip
Quote from: Neosano on October 17, 2009, 04:05:04 amI think having global ban list(IP and nick) for servers is a perfect solution here.Well, not everyone got static IP and IPs might change very often (like once a day) or can be changed manually. Furthermore you can alter your Soldat nick very easily, therefore I don't think banning by IP + nick isn't the best solution to prevent hackers from disturbing the gameplay.
Number of IP:s Percentage Country 627 27% Poland365 16% Brazil329 14% Turkey218 9% Germany148 6% Australia87 4% United States68 3% Japan59 3% Russian Federation57 2% Italy54 2% Chile