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Quote from: croat1gamer on November 09, 2009, 02:27:47 pmWhat about the realistic one?I can only guess, but Madchal previously stated that he thinks the realistic WM is close to perfect, and will not get changed in the near future.
What about the realistic one?
any defaultmap changes/fixes? (hopefully no ash-problem)
Quote from: Illuminatus on November 10, 2009, 10:07:50 amany defaultmap changes/fixes? (hopefully no ash-problem)yeah, I hope Nuubia, Blade, IceBeam, Hormone, X, Viet, Ruins, Run and B2b gets removed :3
I also personally like this. Snipers were way to easy to kill players during the 1.5, seriously, even if players got shot 4~5 times, they can still hit you.I'm expecting 1.5.1 greatly.
kick this weapon mod to the moon please.. sorry but this looks just crazy!
Finally tested out the weapons in the beta.I gotta say the Spas and Minimi feel very awkward to use at the moment. The Spas can't have the infinite reload yes, but doesn't feel very right when I use it. Minimi is super accurate and it feels like its damage is crap - all in all feels like an Aug with the firing rate of an AK.Maybe it's like the Aug with 25 ammo where people need to get used to it, or maybe it's because I get 300 or more ping in all the servers, but still, I think it's a bit weird.I sense a little bias towards the Aug compared to the other autos.
selfbink used to bug movacc right? So, none got movacc now, set the autobink again man, you need more skillz to control the spray... right now you can, even closing your eyes, just press the fire forever... and yes, you can keep pressing even on reload... O.o
[USSOCOM]Damage=190FireInterval=12Ammo=12ReloadTime=65Speed=180BulletStyle=1StartUpTime=0Bink=4MovementAcc=1Recoil=0[Desert Eagles]Damage=210FireInterval=22Ammo=7ReloadTime=90Speed=190BulletStyle=1StartUpTime=0Bink=7MovementAcc=1Recoil=0[HK MP5]Damage=120FireInterval=6Ammo=30ReloadTime=105Speed=190BulletStyle=1StartUpTime=0Bink=2MovementAcc=1Recoil=0[Ak-74]Damage=122FireInterval=10Ammo=40ReloadTime=150Speed=240BulletStyle=1StartUpTime=0Bink=3MovementAcc=1Recoil=0[Steyr AUG]Damage=80FireInterval=7Ammo=30ReloadTime=115Speed=260BulletStyle=1StartUpTime=0Bink=2MovementAcc=1Recoil=0[Spas-12]Damage=130FireInterval=32Ammo=7ReloadTime=175Speed=140BulletStyle=3StartUpTime=0Bink=10MovementAcc=1Recoil=0[Ruger 77]Damage=252FireInterval=30Ammo=4ReloadTime=75Speed=330BulletStyle=1StartUpTime=0Bink=15MovementAcc=3Recoil=0[M79]Damage=160000FireInterval=6Ammo=1ReloadTime=180Speed=115BulletStyle=4StartUpTime=0Bink=30MovementAcc=3Recoil=0[Barret M82A1]Damage=495FireInterval=240Ammo=10ReloadTime=300Speed=550BulletStyle=1StartUpTime=0Bink=80MovementAcc=6Recoil=0[FN Minimi]Damage=100FireInterval=9Ammo=50ReloadTime=250Speed=270BulletStyle=1StartUpTime=0Bink=3MovementAcc=2Recoil=0[XM214 Minigun]Damage=55FireInterval=4Ammo=100ReloadTime=366Speed=290BulletStyle=1StartUpTime=50Bink=1MovementAcc=1Recoil=0[Combat Knife]Damage=210000FireInterval=6Ammo=1ReloadTime=3Speed=60BulletStyle=11StartUpTime=0Bink=0MovementAcc=1Recoil=0[Chainsaw]Damage=2100FireInterval=4Ammo=30ReloadTime=70Speed=70BulletStyle=11StartUpTime=0Bink=0MovementAcc=1Recoil=0[M72 LAW]Damage=150000FireInterval=60Ammo=1ReloadTime=600Speed=230BulletStyle=12StartUpTime=0Bink=20MovementAcc=1Recoil=0