Author Topic: INF_Fortress remake  (Read 29031 times)

0 Members and 4 Guests are viewing this topic.

Offline dominikkk26

  • Camper
  • ***
  • Posts: 404
    • PMGsite
Re: INF_Fortress rework
« Reply #20 on: November 26, 2009, 07:43:53 am »
What is the latest version of PolyWorks
Please link

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #21 on: November 28, 2009, 12:42:33 pm »
I replaced ALL of .png scenerys.
I think the center of the map is too bright, but I tried to stick to the original remake (lol). It's eazy to darken it a little.

I am really not used to non-default scenerys, can someone make a .rar for me?
I restored original clouds (I thing they are nice), and made the lower un-reacheable polys DC.
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #22 on: November 28, 2009, 03:36:38 pm »
As de Espada
Nice job. Although you should include any new sceneries you used. I have a lot of missing scenery there.
`The lights in the bottom tunnel don't look very good without smooth png transparency, so I think it'd be best to just remove them completely.
`Original clouds aren't bad, I just don't like that they're positioned under random angles. But sceneries themselves are fine, I'll just need to move the clouds around a bit.

Still, nice job. If you include a rar with new sceneries you used - I can do some tweaking and fixing too.
« Last Edit: November 28, 2009, 03:40:29 pm by L[0ne]R »

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #23 on: November 28, 2009, 05:25:51 pm »
I think this 4 scenerys are the ones missing to you
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Mistercharles

  • Veteran
  • *****
  • Posts: 1371
  • +
Re: INF_Fortress rework
« Reply #24 on: November 28, 2009, 08:02:05 pm »
The style of the original clouds is excellent, I'm glad you scrapped the .PNG ones.
shoutout to m'boyz eagles_arrows, echo_trail, wraithlike, sadistatheart, chakapoko maker, jrgp, aznblood, chakra, keron cyst, et al, miss you, let's '#gather some day

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #25 on: December 07, 2009, 04:14:59 pm »
Updated to 2.6.
Lite version, even though there are no PNGs, doesn't look too bad actually. I'm surprised.

Thx a lot, the new railing sceneries are perfect. I also rearranged those clouds, so that they look a bit more realistic. The backgrounds unfortunately looked too stretched, but they gave me an idea how to make them look better. :D

Offline p0ppin

  • Camper
  • ***
  • Posts: 303
  • Soldat Mapmaker
Re: INF_Fortress rework
« Reply #26 on: December 07, 2009, 09:04:27 pm »
keep up the good work  :P
For signatures, you are allowed only one image in your signature which may not be wider and taller than 300 and 125 pixels, and may not be over 20kB in file size. No BMPs are allowed.

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #27 on: December 08, 2009, 12:20:57 am »
the atachment in the first post is not updated
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #28 on: December 08, 2009, 01:24:56 pm »
the atachment in the first post is not updated
Huh? No, it's updated, I just checked it myself. :/

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #29 on: December 09, 2009, 06:06:39 pm »
oops, I thought that you swapped all the .png with .bmp, that's why I thaught it was not updated
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #30 on: December 09, 2009, 08:33:18 pm »
oops, I thought that you swapped all the .png with .bmp, that's why I thaught it was not updated
I did swap all the .png with .bmp, but only in inf_Fortress_rl.
inf_Fortress_rw still uses .png sceneries.

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #31 on: December 09, 2009, 08:35:46 pm »
can you post it on the first post too?
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #32 on: December 09, 2009, 09:50:20 pm »
It is posted in the first post... :|

Offline As de Espada

  • Moderator
  • Veteran
  • *****
  • Posts: 1493
  • Mapper
    • My maps
Re: INF_Fortress rework
« Reply #33 on: December 09, 2009, 10:16:09 pm »
inf_Fortress_rl? I'm seeing only inf_Fortress_rw
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #34 on: December 10, 2009, 04:59:33 pm »
inf_Fortress_rl? I'm seeing only inf_Fortress_rw
The archive is called inf_Fortress_rw.ra, but it contains both inf_Fortress_rw.PMS and inf_Fortress_rl.PMS

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress rework
« Reply #35 on: December 30, 2009, 06:32:43 pm »
Updated to v2.7.

Offline Crimson Goth

  • Camper
  • ***
  • Posts: 387
  • A*|INF|Veteran
Re: INF_Fortress remake
« Reply #36 on: December 31, 2009, 03:55:46 am »
I like the newest version. The red spawns on the ground is good, and so are the meds in blue spawn. I hate having to leave the black flag unguarded just to heal. GJ! So is the new version 1.5 compatible?

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: INF_Fortress remake
« Reply #37 on: December 31, 2009, 11:19:42 am »
I like the newest version. The red spawns on the ground is good, and so are the meds in blue spawn. I hate having to leave the black flag unguarded just to heal. GJ! So is the new version 1.5 compatible?
Yes, I haven't used any new polytypes, so it's compatible with both 1.5 and 1.5.1
I'm glad you like it. :P

Offline Crimson Goth

  • Camper
  • ***
  • Posts: 387
  • A*|INF|Veteran
Re: INF_Fortress remake
« Reply #38 on: January 01, 2010, 02:30:42 am »
Downloaded.