Author Topic: Paradise  (Read 2532 times)

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Offline zakath

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Paradise
« on: December 18, 2009, 02:37:25 pm »
Paradise

By Zakath
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Paradise themed deathmatch map.


(^Click To Enlarge^)

Screenshots:



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This map is hosted by jrgp's Soldat Mapping Showcase

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Offline Mr. America

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Re: Paradise
« Reply #1 on: December 19, 2009, 12:30:41 pm »
Fine looks, but the highest island is baaaadly shaded. It's way too edgy, try adding some of the shading u used elsewhere and make it look smoother.  Or try accenting the edginess if you want to.

Other than that quite a fine map. =)

Offline L[0ne]R

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Re: Paradise
« Reply #2 on: December 19, 2009, 03:41:10 pm »
I agree about the shading, but it's an easy fix. Just darken one of the bottom-left vertices a bit.

Blue team's spawns seem to be at a significant disadvantage comparing to other teams (especially yellow).
Maybe you should put one on the right side of the bridge and one at the bottom where the sun is? So that blue team is at least a little spread-out.

Offline Blacksheepboy

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Re: Paradise
« Reply #3 on: December 19, 2009, 07:16:11 pm »
I like to complain about things that don't matter.
No offense intended of course.

The bottom right island (supported by the cols) looks... inefficient. Can you see what I mean? But I suppose the way that the map is designed around it, I can't really complain about it...

Offline Horve

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Re: Paradise
« Reply #4 on: January 18, 2010, 05:16:49 am »
do not use such inclines --> /\
You either get stuck in them or get pushed away. You can check it out for yourself.
I have nothing else to add as it may hurt your feelors very very much.
But I suppose you understand that this is not the peak of human achievement and that adequate mapping is not as easy as pie.
« Last Edit: January 18, 2010, 05:20:59 am by Horve »