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At least add some shading to the few visible polys... Other than that: Maps aren't just scenerys scrapped together and polygons connecting unrelated scenes, maybe try thinking about a layout first, one that's actually playable.Could talk worse about you're map, but seems to be one of your first. Anyway try improving layout and shading, else kill it with fire.
I think that cs maps must follow real-life- phisics rules...
This is CS map. It doesn't have to be balanced. I dislike CS/De maps anyway. It's soldat not goddamn CS.