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Heck, if you people really feel that much of a need to fix it, at least do it the easy way, make the nade spawn right at the beginning of the throwing animation, not at the end.
(you can throw a nade on the ground and run over it)
Quote(you can throw a nade on the ground and run over it)You release this means it is colliding with the ground, right? It doesn't collide with whoever threw the nade for the first half second or so. This isn't what causes nade-through-thin-walls.
Throw a nade through one wall is unfair? What about two walls?
The game is somehow broken.It's basically same with a car:You'll buy a damn nice car and you'll find out that there's a hole in one of the tires. OH WAIT!!!!1 It's a tire feature @_@ It can be like that! I have no need to fix it and I can continue driving with a broken tire./facepalm
/Headwall