Author Topic: Godly Script ~ Version: 1.1.4  (Read 3018 times)

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Offline squiddy

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Godly Script ~ Version: 1.1.4
« on: April 06, 2010, 08:37:11 pm »
Script Name: Godly
Script Description Godly Script By Squiddy Hacktank Prodigy God Mode
Author: Squiddy
Compile Test: Passed
Core Version: 2.6.5
Hosted by: Soldat Central - http://soldatcentral.com/

Full Description:

Godly Script, made by Squiddy (BR).

Thanks to: HackTank (USA) and Prodigy (BR).

~~

You need to wait a few minutes, and kill a few people to become a God.
Each normal kill adds souls and subtracts time.
Flaggers give more souls and subtratcs more time.
Capping gives even more souls and subtracts even more time.

When you are God, you take less damage, making you less vulnerable.
Plus, you deal more damage.
If you die as a God, you lose a random ammount of your God Time.

Every values can be modified. Modify them at your own risk.

If you are going to use it, then credit it.

.ZIP archive attatched. :)

Any suggestions? Please say them :)


~~~~ ChangeLog ~~~~

~~ Update! Version: 1.1.4
~ Fixed some even minor bugs;
~ Souls/Time messages look waaaay way way way more friendly;
~ Added some comments in the Constants section.

~~ Version: 1.1.3 ~~
~ Added a couple more lines in the Advertisement;
~ Added the hability to turn ON/OFF the flashes for individual players (before, it was global. One flashes, all flashes.);
~ Implemented the ForceGodly comand.
~ Type /dmgflash to enable/disable flashes when you deal/receive damage as a god
~ Type /spawnflash to enable/disable flashes when you respawn
(Default triggers. They can be changed.)

~~ Version: 1.1.2 ~~
~ Fixed some minor bugs;
~ Souls/Time messages look more friendly;
~ Script should be even more stable now, working faster;
~ Fixed player losing all souls when cap (Oo);
~ Added the hability to turn ON/OFF the flashes when receiving/dealing damage or when respawning;
~ Added a couple of comments in the Constants part.
« Last Edit: August 20, 2010, 08:07:01 pm by squiddy »
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Offline L[0ne]R

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Re: Godly Script
« Reply #1 on: April 06, 2010, 10:20:37 pm »
Ok, but... what does that God mode actually give player?....

Offline squiddy

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Re: Godly Script
« Reply #2 on: April 07, 2010, 04:23:06 am »
Ok, but... what does that God mode actually give player?....

God gives player a random reduce of damage (From 1 to 25), making the player less vunerable.
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Offline freestyler

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Re: Godly Script
« Reply #3 on: April 07, 2010, 05:11:41 am »
Ok, but... what does that God mode actually give player?....

God gives player a random reduce of damage (From 1 to 25), making the player less vunerable.
You should add it to the description here and on SoldatCentral. I was going to ask the same question since you didn't explain it at all.

Offline squiddy

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Re: Godly Script
« Reply #4 on: April 07, 2010, 11:32:20 am »
Updated the Description.
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Offline squiddy

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Re: Godly Script
« Reply #5 on: June 30, 2010, 03:30:04 pm »
Update! Version: 1.1.2!!
ChangeLog and download ways on the first post!
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Offline Gizd

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Re: Godly Script
« Reply #6 on: July 01, 2010, 02:49:22 am »
What are souls for?

Offline squiddy

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Re: Godly Script
« Reply #7 on: July 01, 2010, 10:27:12 am »
You need souls to become a God. They are like "kills", except that you gain more souls by killing flaggers/capping.

You need to have your souls filled AND your waiting time null to be a God.
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Offline squiddy

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Re: Godly Script ~ Version: 1.1.3
« Reply #8 on: July 04, 2010, 10:30:21 am »
~~ Update! Version 1.1.3

~ Fixed some stuff
~ First post updated, along with download file.
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Offline squiddy

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Re: Godly Script ~ Version: 1.1.4
« Reply #9 on: August 20, 2010, 08:08:00 pm »
~~ Update! Version 1.1.4

~ Changed a lot the souls/time messages! Check them out :D
~ More info on first post (along with download file)
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