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you'd have to get invite in order to play Soldat
BattlEye, despite it's good purpose, has only one notable effect on Soldat... lag spikes. IMO BattlEye integration in Soldat was just waste of time. Cheaters will allways find a way to cheat ( unless the game is programmed by a god and therefore is rock solid ).
Cool! now all the noobs know the hack names....Delete all those f**king working hack names T__T
Quote from: pavliko on May 25, 2010, 02:22:32 pmCool! now all the noobs know the hack names....Delete all those f**king working hack names T__TIf you are worried about me providing hack names... it really wasnt that hard to find those... just google "soldat hacks" and you will find them all in a matter of minutes...BTW all those hacks I found need stuff inserted in soldat's directory or some running cheat software... can BattleEye identify that?
If you are worried about me providing hack names... it really wasnt that hard to find those... just google "soldat hacks" and you will find them all in a matter of minutes...BTW all those hacks I found need stuff inserted in soldat's directory or some running cheat software... can BattleEye identify that?
Quote from: kunderez on May 25, 2010, 03:05:52 pmQuote from: pavliko on May 25, 2010, 02:22:32 pmCool! now all the noobs know the hack names....Delete all those f**king working hack names T__TIf you are worried about me providing hack names... it really wasnt that hard to find those... just google "soldat hacks" and you will find them all in a matter of minutes...BTW all those hacks I found need stuff inserted in soldat's directory or some running cheat software... can BattleEye identify that?there is no battleEye
Hi, I am getting tired of cheaters in soldat scene...BattlEye, despite it's good purpose, has only one notable effect on Soldat... lag spikes. IMO BattlEye integration in Soldat was just waste of time. Cheaters will allways find a way to cheat ( unless the game is programmed by a god and therefore is rock solid ).So what I am suggesting is centralized player account server that any dedicated game server could communicate with. I know there is something like that coming in 1.5.1... but the feature I would like to see is tree-like network of player accounts.... Let me explain... you'd have to get invite in order to play Soldat and you are responsible of your actions to "upper accounts"( the players above you in the tree = the player who invited you ). If you cheat or get accused of cheating, you and all the surrounding accounts( the player who invited you, and those players that you invited ) would get negative points. Dedicated servers then could check player's reputation and then ban them if they have too much negative reputation.I know that this sounds pretty lame at first, but when you think about that in action, you'll realize that this idea would finally force people to grow up. For example real life situation where your good friend invites you to play soldat, you'd think twice before you start to cheat because your cheating would ruin your friend's Soldat "career".... and FYI check out this sh*t *snip* and then think about my proposal..... and all good ideas are welcome ofcourse!TY
If you are worried about me providing hack names... it really wasnt that hard to find those... just google "soldat hacks" and you will find them all in a matter of minutes...
ye, he's totally retired!
- Amount of cheaters isn't going to decrease