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There is no "bug-free" (aside from the "hello-worlds"). You should know this with your programming knowledge.Actually Soldat 2 could be realized as a mod for LD which is highly moddable.
Sorry, I still don't get what kind of "information hacks" you're talking about. Infinite jet/HP/ammo, mass caps, teleport, speedhack, aimbot, etc. - if I understand you right, you're saying that they're information hacks and therefore they're not worth fixing, right? But those are 99% of hacks that we actually see on the servers.
Information hacks are those who give you precious informations, like radars and ESP (information about health, ammo, etc) without making explicit modifications to the game's state. They are much more useful, and much harder to detect (BattlEye didn't catch them either) and comparing to exploits, easy to write. Thus they dominate in most FPS.
SERIOUSLY, I entered LD site, and what I see is that to play alpha versions I need to ...PAY ??Is this a JOKE? Moreover, its not preordering the full version, so I pay only to help testing this game... but it's not even beta yet!I have been always thinking that beta-testers are paid by companies, not companies being paid by beta-testers... but maybe I am wrong?I'd love to take some of my time to help and test it but... sorry, I will not pay for my own effort...
You're paying to play the game ahead of its release, not paying to test it.
Oh, I see. Still, I think they're not as bad as more obvious hacks. They do provide some advantage and let you predict enemy movements better, but you still have to aim, dodge, steal flags, work with other players and do a ton of other things by yourself. And considering that a lot of cheaters use hacks because they fail miserably at fair game - they'll still fail even with information hacks.It would become a real problem if a good player starts using them, but that doesn't happen all that often. Personally I don't find information hacks to be that big of an issue (except in serious tournaments).
Wow, you don't get it do you?The hacks he mentioned ARE a problem, in fact they're the biggest problem. Do you really think some one is going to stick to the game with some random goof ball masscapping, mass killing, masswhatevering on the servers?I know for a FACT that my server empties shortly after a hacker joins and admins aren't around to deal with them, I can see it on arsse.I have yet to see a server die over bugs (of which I still can't think of many).I would even assume your friends quit when battleye was still in place and hacking wasn't as big of an issue, meaning long time players are now quitting more because of hacks and less because of bugs they had to deal with ever since they started.
Quote from: RafiPZ on November 15, 2010, 04:32:49 pmWow, you don't get it do you?The hacks he mentioned ARE a problem, in fact they're the biggest problem. Do you really think some one is going to stick to the game with some random goof ball masscapping, mass killing, masswhatevering on the servers?I know for a FACT that my server empties shortly after a hacker joins and admins aren't around to deal with them, I can see it on arsse.I have yet to see a server die over bugs (of which I still can't think of many).I would even assume your friends quit when battleye was still in place and hacking wasn't as big of an issue, meaning long time players are now quitting more because of hacks and less because of bugs they had to deal with ever since they started.This and anti-flood protection is all I need right now. The dev team should focus on fixing bugs after it's done.
Quote from: Bonecrusher on November 17, 2010, 03:04:25 pmQuote from: RafiPZ on November 15, 2010, 04:32:49 pmWow, you don't get it do you?The hacks he mentioned ARE a problem, in fact they're the biggest problem. Do you really think some one is going to stick to the game with some random goof ball masscapping, mass killing, masswhatevering on the servers?I know for a FACT that my server empties shortly after a hacker joins and admins aren't around to deal with them, I can see it on arsse.I have yet to see a server die over bugs (of which I still can't think of many).I would even assume your friends quit when battleye was still in place and hacking wasn't as big of an issue, meaning long time players are now quitting more because of hacks and less because of bugs they had to deal with ever since they started.This and anti-flood protection is all I need right now. The dev team should focus on fixing bugs after it's done.There is already implemented anti-flood protection, and MM CAN'T do a decent anti-cheat. You are saying that, because its all YOU need right now. Think about MM and what he can actually do at the moment.
Think about MM and what he can actually do at the moment.
I see no reason why a server-sided anti-cheat could not include more developers, or maybe even be open sourced. Even with the source of the anti-cheat itself, it could not be hacked.
Um... Choose one of 3 proposed options already?
the problem is, MM does not want more developers...
Quote from: Vtg on November 18, 2010, 08:24:20 amthe problem is, MM does not want more developers...Where did you get that idea from...
As I see it, bugs need to be fixed first, they affect the game a lot more regularly than hackers, and we actually have tools to deal with the hackers (vote kick, admins), what can we do about bugs, man up?
QuoteUm... Choose one of 3 proposed options already?I've already chosen saying this in the first post - let Shoozza (and others) do the job. Apparently MM will not do this.
Quote from: Vtg on November 18, 2010, 08:24:20 amQuoteUm... Choose one of 3 proposed options already?I've already chosen saying this in the first post - let Shoozza (and others) do the job. Apparently MM will not do this.except Shoozza is working on it so yeah