Author Topic: Will waypoint for food  (Read 2136 times)

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Offline Blacksheepboy

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Will waypoint for food
« on: November 13, 2010, 01:35:15 pm »
Yes, stole title from Keron Cyst.

I just figured out how to fix bots NOT FOLLOWING WAYPOINTS >:(, especially on looong TW maps (the trick is recompiling maps with Mapmaker 1.2 after placing all the waypoints in Polyworks; basically you have to overwrite "invisible" waypoints that Polyworks can't remove or replace for whatever reason), and I am willing to offer my services to whomever may need them, granted I have time and agree to do the job.

As proof, I've waypointed cs_Militia and de_Rats by Avarax. Sorry, Av, I've edited de_Rats a bit for sake of TM an DM mode.
« Last Edit: November 13, 2010, 01:48:02 pm by Blacksheepboy »

Offline vehicledestroyer

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Re: Will waypoint for food
« Reply #1 on: November 18, 2010, 01:08:39 am »
(the trick is recompiling maps with Mapmaker 1.2 after placing all the waypoints in Polyworks; basically you have to overwrite "invisible" waypoints that Polyworks can't remove or replace for whatever reason)

From my test, this works, and really well! (though I've never heard of this "invisible" waypoint bug or what ever...) It also messes some stuff up (guess some of those "invisible" waypoints were helping me ;)) In another trouble some area in my map the bots still don't work but they are a lot less... excuse me for saying this, completely retarded. I have another map I re-waypointed 3 times (I still suck at waypointing) and now it got really bad and I HOPE this method will help me. Thanks Blacksheepboy, sorry, no food.
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Offline MaVeRiCk/PaT0!

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Re: Will waypoint for food
« Reply #2 on: November 22, 2010, 08:33:59 pm »
Could you waypoint ctf_patopark?

Nowadays  I'm kinda lazy for waypointing my maps especially because I always spent a lot of time making/testing them.  I offer this sandwich as payment.

Offline Blue-ninja

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Re: Will waypoint for food
« Reply #3 on: November 22, 2010, 10:56:33 pm »
You should fix some of the zombie maps' waypoints. Sometimes there's places where the bots will just dance in place :(

Offline L[0ne]R

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Re: Will waypoint for food
« Reply #4 on: November 23, 2010, 12:20:51 am »
You should fix some of the zombie maps' waypoints. Sometimes there's places where the bots will just dance in place :(
I think that's a server-side issue, cause for me on some maps bots worked fine in single-player, but online they would get stuck in one spot and just keep jumping.

Offline Blacksheepboy

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Re: Will waypoint for food
« Reply #5 on: November 26, 2010, 03:47:20 pm »
Um, actually, I'm on a four day weekend, so yeah, I'll give potatopark a run (IF MY MOTHERBOARD STOPS TWEAKIN!!)