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Tutorial: Design a simple, tutorial that explains the simple (how to shoot and fire the LAW), to more advanced (advanced movement, climbing and understand the depth Soldat has in its game play.) things Soldat. This will WELCOME new comers to learn to play Soldat and stay… because they know what the hell they’re doing! I want to help with this myself. I have some ideas so if you’re interested in helping me contact me. (ME + 1 or 2)
Redesigned and reorganized menus: A mod-able menu topic came up a little while ago. It raises the point that the current default menu is ‘old and boring’. Remember, the menu is the first and last thing new plays see. We want Soldat to leave a good impression on them… that way when exiting they don't go to ‘Add or remove programs’ right after! A competition should work good, in gathering lots of submissions. (Open to anyone to start the competition, include clear rules.)
About the logo, how the hell you think we could put our logo everywhere? Yes, what's your way on that? Please tell me, wizard.
this default-menu should stay, nice colors and that sht. It should be modifiable for me too, and maybe one or two themes to choose? Not still any aping, like MW2 menu. (That wasn't to you, vehicledestroyer) I there would be a new menu, of course it should be something original and exciting.
Well anyways I think these things won't come to 1.5.1, it's early to discuss them.
Tutorial:
Redesigned and reorganized menus:
Story mode:
Advertise:
Logo:
I also like Monsteri's idea of fitting the tutorial in with the story mode and essentially preparing players for online play.
a bunch of awesome fights that show off the game modes.
Great idea; however, selling merchandise (e.g. shirts)? That would require research and money. Good idea, but something I wouldn't reccommend discussing until you have the logo.
I too am starting to like this idea but I don't think it will work. It make two jobs one big job. I think they should stay separate. If any thing story modes time line could start where the last part of the tutorial was. Besides the Story mod will just be putting what you learned in action. That's the way most people play new games 1)tutorial 2)A little story mode 3)check out multiplayer
http://199259.spreadshirt.com/us/US/Shop/
I like the sound of it - it's wayy overdue. F12
Tutorial:A must-add.
Story Mode:I like your idea of story mode and I support it.
#1 (a major one) is the bot AI, which is currently not scriptable and is rather primitive overall. To make missions like you described - there has to be more control over bots' movement and actions, like "move from point A to point B while crouching, facing backwards, and shooting in this direction". Every part of bots' actions needs to be scriptable in order to make their behavior look convincing.Obstacle #2: you can't run scripts in single-player. But that one's probably an easy fix.
With what I have planed out (in my head) Bot AI won't be too much of a problem. The way maps/check points(saves points) will work sort of solves the problem. The biggest thing I would need as to coding or scripting is spawn points. I'd need total control of where enemies spawn, when, how often and, when they stop. Even what weapon they carry.
That's not too hard. If you want I script something like this for you. If you want to spawn a bot at a certain place, you only need to disable all other spawns except one, move that one to the destined position, spawn the bot, force the weapon he should carry, reset all other spawns and off you go! But you are not able to make a bot move without waypoints, unless you spawn grenades behind him so he moves lol
Newb mission 1:No jets. Something like 1-way trenchwars - you go from point A to point B and shoot everything that moves.
New impromewnt, Jetpack.
Bots shouldn't see what's behind them, or what's further than 1 screen away
Quote from: vehicledestroyer on December 11, 2010, 01:23:42 amTutorial:Hell no tutorial... stupid crap Quote from: vehicledestroyer on December 11, 2010, 01:23:42 amRedesigned and reorganized menus:Why changing menu Quote from: vehicledestroyer on December 11, 2010, 01:23:42 amStory mode:OMG a Soldat story mode that is so dumb that the idea of adding dragonflies rock against that crap be real story mod
this topic is long dead anyway