Author Topic: Menu GUI size - question for the devs  (Read 1181 times)

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Offline L[0ne]R

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Menu GUI size - question for the devs
« on: February 24, 2011, 05:08:31 pm »
Our mini-team dedicated to reorganizing and redesigning menu GUI is nearing the 2nd part of this project.. thingy. The layout of the GUI (that is, which element should go where and how much space should it take up).

However what we're missing is some key info on the possible size changes to the menu, so I'd like to ask the devs: which of these options are more likely to happen when time finally comes for new GUI?
1) Fixed size of 640x480, like it always was.
2) Fixed size of 800x600 or some other resolution.
3) 640x480 with vertical OR horisontal scrolling.
4) 800x600 or other resolution with vertical OR horisontal scrolling.
5) Other?

Don't get me wrong, I'm talking about main menu interface and NOT the game itself, so don't kill me.. yet. :P We just want to know how much room should we expect the menu to have at the very least, so that we have a better idea of how everything will fit in.




Damn. Well that was a fail post which wasn't even worth a separate thread. :|
Reposted my post here where it belongs.

Please lock this thread (or preferably delete kill it with fire).


* L[0ne]R feels very embarrassed right now
« Last Edit: February 24, 2011, 09:00:27 pm by L[0ne]R »