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I've got an issue with choppy frame rate that wasn't present in 1.5.0. Every second the screen skips, as if the game was only drawing 59 frames per second out of a possible 60, having one frame incorporate twice as much movement as the other 58.I've fiddled around with the FPSLimit, Vertical Sync, Refresh rate, Backbuffer Count and Troubleshooting. The only solution I found was to use an FPSLimit that was twice as high as my monitor's refresh rate (2x60 Hz). An FPSLimit of 60-119 gives a choppy frame rate. This was a very unintuitive solution to a problem that shouldn't ever occur.I hope Soldat one day gets to be brought into the 21st century with forced triple buffering, page flipping, and a refresh rate that equals the monitor's. The only options that users should need are resolution and whether to run in fullscreen.
I've fiddled around with the FPSLimit, Vertical Sync, Refresh rate, Backbuffer Count and Troubleshooting. The only solution I found was to use an FPSLimit that was twice as high as my monitor's refresh rate (2x60 Hz). An FPSLimit of 60-119 gives a choppy frame rate. This was a very unintuitive solution to a problem that shouldn't ever occur.
Quote from: JotEmI on March 07, 2011, 12:21:38 pmHope this will answer some of your questions:- I don't know the exact method Devs used to create hardware IDs but it's very likely that a skilled hacker will be able to change his HWID- Refreshx is a packet sent by server. It contains info about players, flags, scores, map, time, etc. Check http://devs.soldat.pl/wiki/index.php?title=Refreshx for more info.A skilled hacker maybe, the "average Joe" that are 99% of soldat players won't be able to. So, at last, the bans will actually mean something in this game.
Hope this will answer some of your questions:- I don't know the exact method Devs used to create hardware IDs but it's very likely that a skilled hacker will be able to change his HWID- Refreshx is a packet sent by server. It contains info about players, flags, scores, map, time, etc. Check http://devs.soldat.pl/wiki/index.php?title=Refreshx for more info.
1) Figure out the method2) make a tool and release it to the public3) people play w/o bans.
<evhO> I think qb is trying to kill soldat
Added Flag throw button up/down still works.
up/down still works.
The flagthrow is like that because thats how the netcode works
Quote from: Nawl on March 06, 2011, 12:31:53 amfirst things i found.5. did you changed polygons in maps? for example i can go into tower in airpirates cuz there is some doesn't collide polygons:That particular airpirates bug was fixed but seems to have missed makeing it into the beta will be fixed.
first things i found.5. did you changed polygons in maps? for example i can go into tower in airpirates cuz there is some doesn't collide polygons:
About flag throw:Quote from: zakath on March 06, 2011, 05:22:15 amThe flagthrow is like that because thats how the netcode worksSo yeah, too bad.
@numgun I like it the way it is now(w+s) so you must not forget players like me and tell devs to make it configurable. Both w+s & button or button or w+s. I Hope shoozza read all these posts and make a big ass reply with a lot of fixes
With single key it's much harder to perform power throws, at least for me.