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the Gostexs are changed, I see. They look somekind fancier, but I think that I liked more that heavy style in 1.5.0. Also they are too big, what makes few maps to look silly. When talking about the maps, there are many bad remakes, which I wonder that why didn't you ask for the community opinion first? For an example, I'd like to keep original run and and and atleast one another, whom name I don't remember.
Quote from: Monsteri on March 20, 2011, 04:44:19 amthe Gostexs are changed, I see. They look somekind fancier, but I think that I liked more that heavy style in 1.5.0. Also they are too big, what makes few maps to look silly. When talking about the maps, there are many bad remakes, which I wonder that why didn't you ask for the community opinion first? For an example, I'd like to keep original run and and and atleast one another, whom name I don't remember.I doubt it was done without community's opinion. Not every single decision is made on this forum.
Let me ask something, what about a option that changes the players colors according to team colors? I mean, Bravo will be torso/pants all blue (hair is untouched), Alpha the same, torso and pants all Red color...It's sort of like Clanmatch option, but improved (i don't know if it was already suggested)
The characters are more unique if you can choose the pants colors yourself, imho it's a good thing as it's already very clear who is alpha and who is bravo because of the torso.
Quote from: Tekidek on March 20, 2011, 06:39:36 pmLet me ask something, what about a option that changes the players colors according to team colors? I mean, Bravo will be torso/pants all blue (hair is untouched), Alpha the same, torso and pants all Red color...It's sort of like Clanmatch option, but improved (i don't know if it was already suggested)Frankly I've always wondered why it hasn't been like that since the beginning anyway... And of course, has ever anyone actually used that feature? I bet no.
That would kill the last bit of player customization in team games though. Personally I'd rather disable team colors and instead use some other method to distinguish teams.I suggest instead of messing with colors, your teammates should just have some kind of badge or emblem displayed above their heads. It will also help you see who is it camping behind a scenery/poly - an enemy or your teammate. Enemies should not have any emblems of course.Another solutions could be:1) Preserve darks and lights, but force slight tint of team color Pros: Teams are still identified by color, but at the same time there's still a bit of your own customization. Cons: Your custom colors are gone, and there still has to be some limit so that nobody has skins so dark or bright that team color is not visible.2) Only force team color on enemy team, while your own teammates will have their own custom colors. Pros: No need for floating emblems, and enemies are easy to distinguish from teammates Cons: There have to be certain limitations to prevent your teammates from having same colors that are used by enemy team.-----------Right now to me overhead emblems seem like the best solution which is also the easiest to implement (it's basically a Player Indicator that's displayed for all players on your team). Messing with colors would need a lot of tweaking in order to not limit customization even further but at the same time not make it abusable, so that's best be left for later.