Author Topic: Soldat(beta) meetup  (Read 13276 times)

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Offline Furai

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Re: Soldat(beta) meetup
« Reply #60 on: March 30, 2011, 11:52:51 am »
So, people post here any gamemode ideas and mapcycles. Also give me some date which is convinient for most of you.
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Offline thegrandmaster

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Re: Soldat(beta) meetup
« Reply #61 on: March 30, 2011, 11:58:52 am »
I would do a 3-week rota: CTF, Realistic CTF, DM or summit like that.
Maps should mostly be defaults, for some good classic gameplay :P
Though Realistic CTF could have more custom maps, that'd be cool.

I'll be joining, as soon as I get normal internet back (hopefully this weekend) ¬.¬
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Offline demoniac93

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Re: Soldat(beta) meetup
« Reply #62 on: March 30, 2011, 12:28:50 pm »
I would do a 3-week rota: CTF, Realistic CTF, DM or summit like that.
Maps should mostly be defaults, for some good classic gameplay :P
Though Realistic CTF could have more custom maps, that'd be cool.

I'll be joining, as soon as I get normal internet back (hopefully this weekend) ¬.¬

3 modes? In less than 4 and a half weeks nobody will be coming anymore.
I suggest we just vote modes while we play. First game mode is decided here (By majority of course) and when the first round ends, we decide what to play next.
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Offline Horve

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Re: Soldat(beta) meetup
« Reply #63 on: March 30, 2011, 12:36:41 pm »
when was the last time anyone played in advanced mode?
« Last Edit: March 30, 2011, 03:12:29 pm by Horve »

Offline echo_trail

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Re: Soldat(beta) meetup
« Reply #64 on: March 30, 2011, 01:08:16 pm »
I kinda liked the casual aspect of it. If people want srs bsns, they should go play garthers or what not. We goofed off and played whatever came to mind. We should continue on that.
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Offline Furai

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Re: Soldat(beta) meetup
« Reply #65 on: March 30, 2011, 01:13:22 pm »
Ok. So I'd stick to my former idea of playing realistic or non-realistic depending on what was played last week.

Saturday, 8 pm (GMT) is suitable for everyone? If yes then we'll schedule meeting for every weekend at that time.

We need to think of some mapcycle (as I've mentioned couple of times already) - my idea is to make few maplist.txt's for every single gamemode we're going to play. Files should contain every single map suitable for theme mode. If it won't fit people's needs then we'll /nextmap it. (Some grammar nazi fix it for me...I hope you got me.)
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Offline demoniac93

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Re: Soldat(beta) meetup
« Reply #66 on: March 31, 2011, 09:17:29 am »
Good idea, should work pretty sweet.
Eh, though 20:00 GMT is a bit late, make that 19:00 GMT and I'll come.
b&

Offline Jerkington XIII

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Re: Soldat(beta) meetup
« Reply #67 on: March 31, 2011, 10:09:15 am »
Saturday, 8 pm (GMT) is suitable for everyone? If yes then we'll schedule meeting for every weekend at that time.
i'd suggest 6 pm (GMT). 'cuz 8 pm IS a bit late like Mr Bombastic said (heck, 10 pm here in finland? i can't always play that late)
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Offline thegrandmaster

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Re: Soldat(beta) meetup
« Reply #68 on: April 01, 2011, 12:13:28 pm »
Good idea, should work pretty sweet.
Eh, though 20:00 GMT is a bit late, make that 19:00 GMT and I'll come.
Agreed. 6pm is early, but meh. I'll hopefully be able to join.
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Offline Monsteri

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Re: Soldat(beta) meetup
« Reply #69 on: April 01, 2011, 02:41:56 pm »
So tomorrow again?
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Offline Furai

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Re: Soldat(beta) meetup
« Reply #70 on: April 01, 2011, 03:03:29 pm »
No.

So 6pm? Are we agreed?
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Offline SadistAtHeart

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Re: Soldat(beta) meetup
« Reply #71 on: April 01, 2011, 03:14:41 pm »
Yeaaaaaaaaaaaayuh I'm using the minigun

Offline L[0ne]R

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Re: Soldat(beta) meetup
« Reply #72 on: April 01, 2011, 03:21:53 pm »
Can we make it at least 7pm? If no - then fine, 6 it is. Saturday again, right?

Offline Jerkington XIII

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Re: Soldat(beta) meetup
« Reply #73 on: April 01, 2011, 03:23:12 pm »
No.

So 6pm? Are we agreed?
i won't disagree (in case you're talking about GMT). 7 pm is the very latest i can bet on, but not any later.
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Offline Mittsu

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Re: Soldat(beta) meetup
« Reply #74 on: April 01, 2011, 03:39:58 pm »
ill miss it again... why does it have to be saturday evening..? a lot of people arent at home around this time
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Offline demoniac93

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Re: Soldat(beta) meetup
« Reply #75 on: April 01, 2011, 03:46:26 pm »
Sooo, what's the final decision on the time?
And what game mode/map will we be starting with?
b&

Offline Furai

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Re: Soldat(beta) meetup
« Reply #76 on: April 01, 2011, 03:47:23 pm »
We're talking about 6pm GMT. For Berlin it will be 8pm(GMT+2), Washington 2pm (GMT-4), Tokyo 3am the next day (GMT+9), Melbourne 5 am the next day (GMT+11).

EDIT: @ Mittsu: It doesn't have to be on Saturday. Suggest anything. For me almost everything is suitable.

@ Demoniac: I was thinking of DM for qucik warm up as last time - after people gather then we'll choose what they want to play. For sure we'll be playing realistic. (Last time it was almost pure normal mode.)
« Last Edit: April 01, 2011, 03:50:51 pm by Wookash »
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Offline Horve

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Re: Soldat(beta) meetup
« Reply #77 on: April 01, 2011, 04:01:01 pm »
survival, inf, advanced, balance script, team shuffle script?

Offline Mittsu

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Re: Soldat(beta) meetup
« Reply #78 on: April 01, 2011, 04:12:05 pm »
sunday evening (8pm) would be great
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Offline L[0ne]R

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Re: Soldat(beta) meetup
« Reply #79 on: April 01, 2011, 04:27:04 pm »
oh, if it's 6pm 0GMT - then I have no complaints. I thought you were still talking about +1 GMT.
As for gamemode - my vote still stands for HTF. I don't really care if it's normal or realistic, but I never was a fan of advance. A DM warmup sounds nice.