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Just my 2 cents, but usually the "sneak" attacks that are most effective are those coming from above or below e.g. coming from roof on B2b/Equinox/Voland, or from low on Viet. In ctf there isn't really much behind the spawn point to see, so I don't see it being affected much.
My only concern about my/fryer's idea is that it'll help snipers/campers/sprayers notice enemies behind them faster, at least with current increase. In some cases it would save their lives. Personally I'd still prefer if extra view distance was evenly distributed between both sides, so that neither side would have a big enough increase to affect the balance.
when you're camping you're most likely focused on what's going on in front of you. I don't think that you'll react quickly enough. Especially when you're sitting with barret on zoom
I'm a competitive CTFer who doesn't give a damn about everybody else.
Quote from: soulblade on August 19, 2011, 04:57:40 pmI'm a competitive CTFer who doesn't give a damn about everybody else.Are you serious?Also I've seen cases when players snuck up from behind and got a successful kill. I understand why it might nit happen competitive CTF, but again - other game modes matter.
Quote from: L[0ne]R on August 19, 2011, 04:59:41 pmQuote from: soulblade on August 19, 2011, 04:57:40 pmI'm a competitive CTFer who doesn't give a damn about everybody else.Are you serious?Also I've seen cases when players snuck up from behind and got a successful kill. I understand why it might nit happen competitive CTF, but again - other game modes matter.I'd rather base any fixes on the most popular gamemode rather than one that is barely played at all. Not sure how that is ignorant of me.
I'd rather base any fixes on the most popular gamemode rather than one that is barely played at all. Not sure how that is ignorant of me.
And as the lyrics go in the United State's national anthem: "America, f**k YEAH!".
Quote from: soulblade on August 19, 2011, 05:04:49 pmQuote from: L[0ne]R on August 19, 2011, 04:59:41 pmQuote from: soulblade on August 19, 2011, 04:57:40 pmI'm a competitive CTFer who doesn't give a damn about everybody else.Are you serious?Also I've seen cases when players snuck up from behind and got a successful kill. I understand why it might nit happen competitive CTF, but again - other game modes matter.I'd rather base any fixes on the most popular gamemode rather than one that is barely played at all. Not sure how that is ignorant of me. Quite ignorant, I'm honestly surprised. DM and INF are very popular as well, or at least used to be before most of the regular players switched to gathers or quit the game altogether. Even pointmatch and HTF had players back in the days. The fact that CTF is more popular than other gamemodes doesn't mean they should just be left to rot.
Cause you know things like aim-lag and what not didn't affect gameplay at all right? That's what happens when a game isn't complete and new features are to be added. They *affect* gameplay eventually and people will adjust to them eventually. If the feature is to ensure fairness for everyone, then regardless of the change to the game it should be added. Football (american that is) used to allow tackles to the back of the knee, now it doesn't. It was added in for safety and people had to adjust to learn to the new rules. So just because it changes gameplay it shouldn't be added? I find that kind of ridiculous.
You should know that in any sport/competitive game that rules are there to keep the game fair and consistent. Even small changes can have drastic repercussions in the competitive scene as the standard is so high that the difference between winning and losing is very small.
Having some extra view distance behind the player isn't going to "rot" other game modes at all. They aren't played at such a high level, so changes to the game will hurt them less and I really don't think it will hurt them at all.
If your view distance was used, it would actually have a worse affect on soldat as EVERYbody in EVERY game mode would have to relearn how to play and relearn how to aim.
Whereas, having the extra view distance only behind the player will not affect aim OR the weapon balance OR the most popular game mode. Your the one who is ignorant.
Also, loner said just because they aren't as popular they shouldn't be left to rot, as in not ignored as you suggest. Ergo the "ignorance" since you think nothing but CTF matters.
IMO The difference it will make in Inf or game modes other than ctf is unimportant.