0 Members and 6 Guests are viewing this topic.
Quote from: Ymies on September 01, 2011, 11:39:37 amif i gave a chucklewang about how the game looks i'd be playing another gameThat's great, but that doesn't mean we should not improve Soldat and enhance the experience by making the maps look like something and not like horses**t.
if i gave a chucklewang about how the game looks i'd be playing another game
I did own a few CRTs in the past, and I never noticed any significant difference between them and LCDs. Sure LCDs have a bit of a delay, but it's so insignificant I never would've noticed it if I didn't know they have delays.http://www.youtube.com/watch?v=Voto6njwvpYThis vid here shows the same 3D scene in 30, 60 and 1000fps. To me even the 30fps looks very much playable and nothing close to slideshow. So either you're confusing something, or you're just extremely picky. Or troll. :/
Everyone but you seems to manage fine.It certainly is not unplayable, as you seem to think, and if it truly was, then there would be a market for that crt you are always preaching about.
4) http://www.boallen.com/fps-compare.htmlThis is for you. look at these 3 animations. I hope this will finally convince you.
Quote from: DarkCrusade on September 01, 2011, 02:06:13 pmQuote from: Ymies on September 01, 2011, 11:39:37 amif i gave a chucklewang about how the game looks i'd be playing another gameThat's great, but that doesn't mean we should not improve Soldat and enhance the experience by making the maps look like something and not like horses**t. we should first concentrate on improving the metagame itself rather than focus on worry how much a f**king tree or a statue can enhance your gaming experience. i don't exactly know how much the mappers use time on the graphical side of the maps they create but i would say that if that time was spent on thinking how to make a map that is actually good we might already be much farther. soldat does and will always look like horse s**t and the further time passes the worse it will look in comparison. you can't avoid that fact by making maps look nice. the game is one of the most intense ones i've ever played and most players of the competitive community already curtain all polygon textures in monocolour mostly because they simply don't care. of course, in your perfect world, you can perfect your maps the way you want for them to pleasure the new people but the real issues of the game lie in every other aspect of the game but graphics. in every other aspect there is something wrong that could like seriously make the game a ton better
Quote from: Bistoufly on September 03, 2011, 05:23:32 am4) http://www.boallen.com/fps-compare.htmlThis is for you. look at these 3 animations. I hope this will finally convince you. I really can't see any bigger difference between 30fps and 60fps...
btw: question for ginn: do you have the option "render smooth polygons" checked?In my experience, when this option is activated it makes the fps drop significantly on maps that have lots of polygons.For example the kampf remake is laggy compared to the original one when "render smooth polygon" is activated. But if it's not activated, kampf and kampf-remake get similar fps.btw2: It's true that fps in Soldat are very unstable. So at the moment you need extra fps to compensate this issue.
Most modern LCD monitors only render at 60hz, so you'll be seeing maximum of 60 frames per second anyways. It doesn't matter if the FPS of the game is 300 or 600 since you'll only be seeing 60 frames since that's how fast your monitor can draw.
Quote from: chutem on September 02, 2011, 11:00:00 pmEveryone but you seems to manage fine.It certainly is not unplayable, as you seem to think, and if it truly was, then there would be a market for that crt you are always preaching about.Did you ever considered how tiny this market would be?
1)You're linking to a youtube video.All youtube videos are displayed at 30fps.So don't expect to see a diference between 30fps vs 60fps or 1000fps.There will strictly be none.
2)What I see on the video is a motion that is way too choppy to be playable.I really don't know how you can enjoy playing like that.For me it's a good example that shows that 30fps is unplayable.
3) re. crt's, did you try to compare between crt vs lcd. for example using clone mode? plugin the two monitors on your gpu?Don't forget to set your crt at his max refresh rate.if you happen to still have a crt. I'll gladly help. I promess you will be very surprised and happy with the increase in fluidity.
Ymies, stop pretending mappers are game developers and stop making it personal.
Good job guys, happy to see some serious progress over the last month with this dev team. 2 release candidates and a release in the same month is pretty impressive considering what most of us are used to.Hopefully more of the same to come.
I am left here wondering if there was actually a point to this thread, since I don't see any changes to the mappack from 1.6rc to 1.6. (Atleast in the ctf maps).In this thread its pretty clear that the community did not like the snakebite or viet remakes, and I also saw alot of people having issues with ctf_Scorpian. All of those maps are included.Other than that:QuoteGood job guys, happy to see some serious progress over the last month with this dev team. 2 release candidates and a release in the same month is pretty impressive considering what most of us are used to.Hopefully more of the same to come.
No seriously, this game cannot be ''looking good'' give up on that.