Author Topic: SOLDAT 1.6 RELEASED!  (Read 72534 times)

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DarkCrusade

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Re: SOLDAT 1.6 RELEASED!
« Reply #100 on: September 07, 2011, 07:37:03 am »
Shoozza really is Soldat's babysitter.

Offline machina

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Re: SOLDAT 1.6 RELEASED!
« Reply #101 on: September 07, 2011, 07:45:49 am »
Here u can see main difference between 1.5 and 1.6 weapons mod:
http://legion2d.ru/sl/

P.S.: Barret really rock now!
Can you make it for Realistic...? Please  ;)

No changes in weapons.realistic.ini: http://legion2d.ru/sl/real
Really...? Link doesn't work...

Offline TheV

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Re: SOLDAT 1.6 RELEASED!
« Reply #102 on: September 07, 2011, 02:37:22 pm »
Not angry, it's just frustrating when the last to "updates" 1.5.1 and 1.6, try to redo amazing maps, and call them better/updated maps.

Snakebite is an amazing map, and the remake is 100% worse than the original.

Basically, this is coming from a person who has seen games die, and slowly die at that, when you have a game with a dwindling fanbase, and you take the soul of the game; The maps, away from the players who have played and learned the maps, inside and out, they no longer want to play that game because you just removed the maps that they have always liked/loved.

Maps that are horrible renditions of their previous; ctf_Ruins, ctf_Snakebite, ctf_Kampf, ctf_Lanubya, ctf_Skorpion, ctf_Dropdown, ctf_Run... and that's just off the top of my head.

If you wish to add newer, "better" default maps, then look for maps that meet the requirements to be a default map. IE, don't change a perfectly good map that someone spend time on and was lucky enough to get that map into soldat. It doesn't make any sense for you to replace Great maps with "renditions". It's tacky, ugly, and rude at the original map makers expense.

So I, along with many others would PREFER AND LIKE if you would leave maps alone, and add NEW default maps that are good enough to be added.

Thanks.

@dardar I have a job, and a brain. ysosrs?

Offline L[0ne]R

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Re: SOLDAT 1.6 RELEASED!
« Reply #103 on: September 07, 2011, 03:15:31 pm »
Not angry, it's just frustrating when the last to "updates" 1.5.1 and 1.6, try to redo amazing maps, and call them better/updated maps.
Angry, frustrated - same thing really..

I agree that many of the remakes are rather pathetic but there are some good ones as well. You're probably just not used to them, so try playing on them some longer and maybe you'll change your mind. Me and quite a few others liked ctf_Kampf remake. But yeah, I can understand why many of them aren't liked. :/
I'm sure the mappack will be fixed soon though. Maybe even in the next hotfix.

Offline Shoozza

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Re: SOLDAT 1.6 RELEASED!
« Reply #104 on: September 07, 2011, 05:04:34 pm »
I've just noticed a bug when OldScoreBoard in soldat.ini is enabled. I transffered textures,mods, profiles etc from 1.5.1 so it could be some text error[i think not]

1.6

1.5


both screens taken when playing on a CTF server


Does the same happen when you aren't or there aren't spectators?
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Offline knuck

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Re: SOLDAT 1.6 RELEASED!
« Reply #105 on: September 07, 2011, 07:22:07 pm »
Why is it even though I tried re-registering with my key, the game still says "Unregistered version"?

I'm having the same DirectX bug as others, so I don't know if this is related.

Offline DutchFlame

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Re: SOLDAT 1.6 RELEASED!
« Reply #106 on: September 07, 2011, 09:32:11 pm »
I had the same error when i inserted the wrong resolution as in: selecting a resolution your monitor doesnt support.

So that might be the problem

Offline TheOne

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Re: SOLDAT 1.6 RELEASED!
« Reply #107 on: September 08, 2011, 07:56:13 am »
Reporting bug - after downloading a map, I spawn in a polygon or in the enemy base the first time.

Polybugs seem to be worse in realistic, but explosions no longer kill through thick walls - good job on the second.

Offline fargus

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Re: SOLDAT 1.6 RELEASED!
« Reply #108 on: September 08, 2011, 10:56:18 am »
 Hello! I have crash Soldat 1.6.  :-\ Compatibility mode not help.



My comp:
AMD Athlon II x3 450, 4gb ddr2 800,video: AMD Radeon HD 6870 (AMD Catalyst 11.8), Windows 7 HP x64.

Offline Fryer

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Re: SOLDAT 1.6 RELEASED!
« Reply #109 on: September 08, 2011, 12:08:56 pm »
Hello! I have crash Soldat 1.6.  :-\ Compatibility mode not help.



My comp:
AMD Athlon II x3 450, 4gb ddr2 800,video: AMD Radeon HD 6870 (AMD Catalyst 11.8), Windows 7 HP x64.
Read the previous posts. It's a bug that will be fixed in the next hotfix.
...PC vs Mac is like AK47 vs M4A1...
<DutchFlame`> i once heard running runescape in the background gave you a speedboost
<Mr> yes, it allocates more electrons, so there are more electrons available for Soldat -> they are streched less and it is more fluent

Soldat PolyWorks 1.5.0.13 - AimMode - Aim practise gamemode script - Fryer's SoldatStream Mod

Offline Bonecrusher

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Re: SOLDAT 1.6 RELEASED!
« Reply #110 on: September 08, 2011, 02:12:41 pm »
@Shoozza

yep,


Im chill like that

Offline poopdogg

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Re: SOLDAT 1.6 RELEASED!
« Reply #111 on: September 08, 2011, 05:14:21 pm »
Old members whose been away for a long time should be coming back

Coz 1.6 is here!

(Sorry if I am unintelligent, since the knowledge I have only comes from a school text book...)

Offline sagatiba

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Re: SOLDAT 1.6 RELEASED!
« Reply #112 on: September 08, 2011, 05:17:08 pm »
Hey guys..

Well, i launch soldat, but this error appears.



Nobody can explain this error to me, so i post. :/
I execute soldat in administrator mode, nothing happens.
All Compatibility modes, nothing happens.
I restart my PC before and after the instalation, nothing happens...

I don't use pirated Soldat.

Offline Shoozza

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Re: SOLDAT 1.6 RELEASED!
« Reply #113 on: September 08, 2011, 07:10:38 pm »
Hey guys..

Well, i launch soldat, but this error appears.



Nobody can explain this error to me, so i post. :/
I execute soldat in administrator mode, nothing happens.
All Compatibility modes, nothing happens.
I restart my PC before and after the instalation, nothing happens...

I don't use pirated Soldat.
please check if you have a rasadhlp.dll and a Winmm.dll in your System dir (e.g. C:\Windows\System32)
If not please tell me which file is missing.
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Offline sagatiba

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Re: SOLDAT 1.6 RELEASED!
« Reply #114 on: September 08, 2011, 08:23:20 pm »
The Winmm.dll is here.
But the other, rasadhlp.dll i dint find.

Where can I download it?
xD


I DOWNLOAD IT!
SHOOZZA I LOVE U..
XD
« Last Edit: September 08, 2011, 08:25:43 pm by sagatiba »

Offline JotEmI

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Re: SOLDAT 1.6 RELEASED!
« Reply #115 on: September 10, 2011, 03:00:47 am »

Code: [Select]
...

dist : double;
speed: single;

...

DrawText(ID, 'Distance: '+floattostr(roundto(dist,2))+chr(13)+chr(10)+
'Speed: '+floattostr(roundto(speed,2)), 90, RGB(255,255,255), 0.08, 20,410);

As you can see RoundTo() rounds the value but it doesn't remove trailing zeros (I'm pretty sure it did in 2.6.5)

EDIT: Happens only on Win, on Linux zeros are removed.
« Last Edit: September 10, 2011, 07:01:49 am by JotEmI »

Offline Kagesha

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Re: SOLDAT 1.6 RELEASED!
« Reply #116 on: September 10, 2011, 07:56:48 am »
Quote
- Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%

still goes up/down by 5%

Offline Mekou

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Re: SOLDAT 1.6 RELEASED!
« Reply #117 on: September 10, 2011, 12:04:28 pm »
Bug:

When I tab out of the game (alt+tab) soldat is moved to the last position in the tab index. That means I cannot switch fast between Soldat and any other programm.

Fancy pictures to make myself more understandable:



The mIRC icon moved to soldat's place. The soldat icon is now on the end of the list. That happens when I switch out of soldat

Offline ginn

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Re: SOLDAT 1.6 RELEASED!
« Reply #118 on: September 10, 2011, 12:06:52 pm »
Bug:

When I tab out of the game (alt+tab) soldat is moved to the last position in the tab index. That means I cannot switch fast between Soldat and any other programm.

Fancy pictures to make myself more understandable:



The mIRC icon moved to soldat's place. The soldat icon is now on the end of the list. That happens when I switch out of soldat
well, you can by using alt+shift+tab... but I agree it's annoying...

Offline Rotem

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Re: SOLDAT 1.6 RELEASED!
« Reply #119 on: September 10, 2011, 02:25:13 pm »
why cant we see our ping and fps near the "lag circle"?
ping could still be seen in f1, but where is my fps?!