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3) It is block-based, you have been decieved, it just has diagonal subdivisions between blocks and height displacement on the terrain that make it appear to not be block based. But it actually is. It's basically a bad modelling program that you can navigate in a player view mode.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
2) That's a shit name, it screams of 'we couldn't think of a good name so we came up with a ridiculous one which we can pretend is ironic'.
Damn how did you figure that out.