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@TmTgr: Shoozza is away now, but it doesn't mean that nothing bigger cannot be done. So maybe you'll take some initiative with other developers and you'll fix it
For reference, wiki says the human eye ranges from 75° down to 60° up. This doesn't need to be based off realism though.
Quote from: DorkeyDear on January 04, 2012, 12:29:46 pmFor reference, wiki says the human eye ranges from 75° down to 60° up. This doesn't need to be based off realism though.I think we can keep with that 180°. I'm not feeling that people will enjoy cutting their view so much.
I agree. Too much less and I can see myself moving my cursor up-and-down while sitting still in a spot, giving me a headache.