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INF Battleship
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Topic: INF Battleship (Read 1842 times)
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zakath
Inactive Soldat Developer
Veteran
Posts: 1224
INF Battleship
«
on:
February 24, 2012, 08:45:38 am »
My contribution towards the RL Map contest.
A zombie/missionmod styled infiltration map on a battleship. its far from finished have basically just tried to get some propotions atm.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: INF Battleship
«
Reply #1 on:
February 24, 2012, 12:11:01 pm »
seems really good. I really like the scenery on the tower of the right, the 3d impression is awesome
I am expecting some tunnels inside the ship, and some extra entrances to it.
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zakath
Inactive Soldat Developer
Veteran
Posts: 1224
Re: INF Battleship
«
Reply #2 on:
February 27, 2012, 10:09:28 am »
Updated version:
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smiluu
Flagrunner
Posts: 673
Put your farts in my pussy
Re: INF Battleship
«
Reply #3 on:
February 27, 2012, 12:12:33 pm »
Try to avoid those repeative tunnels, nobody likes them.
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As de Espada
Moderator
Veteran
Posts: 1493
Mapper
Re: INF Battleship
«
Reply #4 on:
February 27, 2012, 02:51:51 pm »
the right part of the inner tunnels are ok. The other ones are kind of boring. You should care about the lower and upper part of the map don't get so isolated from each other.
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Blacksheepboy
Veteran
Posts: 1815
Re: INF Battleship
«
Reply #5 on:
February 27, 2012, 07:45:26 pm »
?
«
Last Edit: February 27, 2012, 07:55:48 pm by Blacksheepboy
»
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L[0ne]R
Soldat Beta Team
Rainbow Warrior
Posts: 2079
need a life. looking for donors.
Re: INF Battleship
«
Reply #6 on:
February 27, 2012, 08:03:09 pm »
Many of these rooms and corridors have no tactical purpose (or at least I don't see any). Dead-ends around massive cannons on the left will only confuse new players, and there's way too many corridors and tunnels and way too many pointless turns and twists. I think you should keep the battleship theme, but make the layout more traditional.
I'll shut up now before everyone starts telling me to GTFO and do it myself. <_<
«
Last Edit: February 27, 2012, 08:05:15 pm by L[0ne]R
»
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L[one]R, INF veteran
map remakes:
inf_Warehouse
;
inf_Fortress
;
inf_(Sun)Rise
;
inf_Outpost
;
inf_Abel
;
inf_Moonshine
;
dm_BigBunker
Blacksheepboy
Veteran
Posts: 1815
Re: INF Battleship
«
Reply #7 on:
February 27, 2012, 08:10:15 pm »
Haha, nah it's time-sucking to come up with a route+scenery
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zakath
Inactive Soldat Developer
Veteran
Posts: 1224
Re: INF Battleship
«
Reply #8 on:
March 30, 2012, 03:08:23 pm »
Small update, not finished yet though
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duz
Flagrunner
Posts: 586
Old nick: HunterZ
Re: INF Battleship
«
Reply #9 on:
March 30, 2012, 03:53:44 pm »
Awesome!
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homerofgods
Soldat Beta Team
Rainbow Warrior
Posts: 2029
We can do better!
Re: INF Battleship
«
Reply #10 on:
March 31, 2012, 03:16:03 am »
What is that blue thing in the middle? Is it a nuclear boat?
Those canons could use some black or something..
Where is the captain? Add a window in the front part for him?
Cool map
«
Last Edit: March 31, 2012, 03:22:13 am by homerofgods
»
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Official Soldat Forums
Soldat Maps & Mapmaking
Mapping Ideas / General Discussions
(Moderators:
Wraithlike
,
As de Espada
,
Suowarrior
)
INF Battleship