Author Topic: Devlog update (2012-11-12) Bug stomping  (Read 7426 times)

0 Members and 1 Guest are viewing this topic.

Offline 14th_account

  • Soldier
  • **
  • Posts: 208
Devlog update (2012-11-12) Bug stomping
« on: November 11, 2012, 07:35:14 pm »


I had time to spare this week, so I thought I'd fix some old and annoying issues.

* Fixed bug #264 where you could hold down the fire button during reload to bypass the startup time.
* Fixed bug #188 where you couldn't move while proning and reloading.
* Fixed bug #129 so you can't throw away your weapon while still in the weapon switching animation. Especially annoying for knife users.
* Fixed bug #176 where the flag wasn't thrown in the direction you were looking at when reloading.
* Fixed bug #210 where a lot of animations would cause the bullet not to be fired in the direction you were aiming at.
* Fixed bug #180 so you can only throw one nade when holding down the nade key, and increased the minimum time you need to hold the key before it's released by ~7%. Hopefully this should eliminate most nade accidents.
* Fixed some sound "popping" under heavy CPU load.
* Fixed some apparent randomness and strange behavior due to the push from bullets not being applied as expected.
* Modified chainsaw to only shake the screen when it's hitting flesh.
* Various minor bug fixes mostly having to do with bink and self-bink. Semi autos can now also use self-bink through the weapons.ini. Might be interesting to try on the Barrett instead of such a slow fire rate? Hmm.

Still no beta ready though. =(
« Last Edit: November 11, 2012, 07:41:22 pm by 14th_account »

Offline As de Espada

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1493
  • Mapper
    • My maps
Re: Devlog update (2012-11-12) Bug stomping
« Reply #1 on: November 11, 2012, 07:50:36 pm »
wow really good! that's impressive.
the flag one is the one I was expecting the most :)
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Re: Devlog update (2012-11-12) Bug stomping
« Reply #2 on: November 11, 2012, 08:09:15 pm »
RAWWWRRr!  :)


Such an awesome devlog this week!
I love how you crushed all these annoying bugs.
Gameplay has just leveled-up.


All my respect and thanks to you and the others of the dev crew.




btw: Nice that you made the lil chainsaw tweak we talked about the other day ;]

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: Devlog update (2012-11-12) Bug stomping
« Reply #3 on: November 11, 2012, 10:33:52 pm »
Jesus tapdancing christ on a pogostick riding a tricycle! Those are some really awesome bug fixes. Each one of them was really annoying.

Offline DorkeyDear

  • Veteran
  • *****
  • Posts: 1507
  • I also go by Curt or menturi
Re: Devlog update (2012-11-12) Bug stomping
« Reply #4 on: November 11, 2012, 11:38:45 pm »
Good job! It's nice to see those bugs being squashed! :D

Offline homerofgods

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2029
  • We can do better!
Re: Devlog update (2012-11-12) Bug stomping
« Reply #5 on: November 12, 2012, 03:49:26 am »
Considerable amount of bugcrushing!

Offline TheOne

  • Soldier
  • **
  • Posts: 208
Re: Devlog update (2012-11-12) Bug stomping
« Reply #6 on: November 12, 2012, 04:39:51 am »
GREAT feeling to see my bug fixed 10 hours after I reported it.

Offline Naliz

  • Soldier
  • **
  • Posts: 110
    • R/S Community
Re: Devlog update (2012-11-12) Bug stomping
« Reply #7 on: November 12, 2012, 09:47:27 am »
How more awesome can the dev team be, nice fixes. Keep up with the good work!

Offline DutchFlame

  • Camper
  • ***
  • Posts: 363
Re: Devlog update (2012-11-12) Bug stomping
« Reply #8 on: November 12, 2012, 10:54:18 am »
wow nice bug fixing guys!

How much longer until new release???

cant waiiiiiiiiiit!

Offline GhostRiderSwiss

  • Camper
  • ***
  • Posts: 294
  • Scripting beginner, mapper&owner of BCB servers.
    • BCB-Forum
Re: Devlog update (2012-11-12) Bug stomping
« Reply #9 on: November 12, 2012, 11:02:59 am »


Kill all the "bugs"  ;D

keep it up dev's!
BCB-Clan Page
You also can find clan BCB on our servers.

BCB-Soldier till i die!

Offline Rainy

  • Major(1)
  • Posts: 12
Re: Devlog update (2012-11-12) Bug stomping
« Reply #10 on: November 12, 2012, 11:15:22 am »
Nice :)
Can't wait for the beta release.

Devs are doing great job.  ;)
Feel free to add me on skype : rainyboy2037

Offline As de Espada

  • Soldat Beta Team
  • Veteran
  • ******
  • Posts: 1493
  • Mapper
    • My maps
Re: Devlog update (2012-11-12) Bug stomping
« Reply #11 on: November 12, 2012, 11:57:07 am »
you devs are making a great progress, hopefuly one day the 83 unresoled bugs will be vanquished :)
All my maps | my latest map: SoldatX Racing Mappack
me making a map on youtube: ctf_FastMade

Offline Xadhoom

  • Soldat Beta Team
  • Major(1)
  • ******
  • Posts: 30
Re: Devlog update (2012-11-12) Bug stomping
« Reply #12 on: November 12, 2012, 12:10:02 pm »
Gj guys, keep on with the great work  ;)

Waiting for Beta!

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: Devlog update (2012-11-12) Bug stomping
« Reply #13 on: November 12, 2012, 12:11:25 pm »
Calm down guys there are still lots of bugs to get fixed, looking forward to that.

Im chill like that

DarkCrusade

  • Guest
Re: Devlog update (2012-11-12) Bug stomping
« Reply #14 on: November 12, 2012, 12:45:54 pm »
@OP: Bugstompers.

Offline CheeSeMan.

  • Flagrunner
  • ****
  • Posts: 731
  • WOOT SLIPPERY PICKLES
Re: Devlog update (2012-11-12) Bug stomping
« Reply #15 on: November 12, 2012, 01:19:28 pm »
amazing job keep it up!
Banana Banging since summer 2008!     
cB. Cheeky Bananas                
#CheekyB.Soldat