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Nah... Soldat will die anyway , it will have its fan-base for very long but it has no future , and its impossible that soldat will have so great chances. The only way of saving the spirit of soldat is making a never game based on it " soldat 2 " That will have all the things a newer game has More weapons better graphics , and bigger soldiers what is main point of soldat aint being that popular
@Vucgy92: Are you stupid?
active
as a matter of fact, i might even address a lot of the player base shrinkage to have happen merely due to the community, especially sctfl, being so hostile.
What is there to lose really? We keep trying to breath new life into the current Soldat and it will most likely just slow down the process of people leaving OR we could start all over while still having both a good release of the current game and a game that has an actual future ahead.
You do realize that I put an emphasis on remaking maps to better the graphics?
I just tried to point out that you just repeated what I already said twice.
@duz: Like everyone else, you are exaggerating. 5000 players and 934238493284932 gamemodes? You have to be kidding me. How many gamemodes are there that are active? There is CTF, DM, HTF, INF, Climb and some others that are most popular. The rest gets ignored. Your point about bad graphics is invalid, because the graphics are mostly based on the maps which is the community's duty. I for my part help by remaking old maps. The dev team takes care of the rest.
Quote from: DarkCrusade on February 22, 2013, 11:14:20 pm@duz: Like everyone else, you are exaggerating. 5000 players and 934238493284932 gamemodes? You have to be kidding me. How many gamemodes are there that are active? There is CTF, DM, HTF, INF, Climb and some others that are most popular. The rest gets ignored. Your point about bad graphics is invalid, because the graphics are mostly based on the maps which is the community's duty. I for my part help by remaking old maps. The dev team takes care of the rest.I'm not talking about today. Soldat is dead or almost there. Some years ago I could see at least 7 gamemodes being played (+tw, tm, hns, conquer bla bla bla etc).My point about bad graphics is invalid? A AMD K62 and an old 15" CRT monitor could run Soldat better than any new hardware, doesn't matter the map. You do a good job man but it's not your fault. It's not about the maps.I think that the devs spend much time over fixing bugs and other things. Ok, nice. But this don't changed our lives. Soldat has the same problem since old times. What changed from 2006? Nothing (don't be superficial). We can play on the competitive scene as always we did.
From my point of view and info I've gathered what soldat needs most is proper anti cheat system, followed by releases every couple of months(not years). Also less offtopic in this thread and more actual ideas.
Let's be honest here, soldat doesnt have the potiential to attract new players. We need to focus on current playerbase.
i got like 12 of my hardcore COD friends to play soldat and they all found it enjoyable they didn't even criticize the graphics because the gameplay was so unique,competitive and fun so yeah...also i'm in highschool...
What I wanted to point out is that new players make up maybe 5-8% of the whole playerbase if not less. Majority of the players have been playing for years and thats the player group we need to target.
Quote from: Adam on February 24, 2013, 03:02:21 pmi got like 12 of my hardcore COD friends to play soldat and they all found it enjoyable they didn't even criticize the graphics because the gameplay was so unique,competitive and fun so yeah...also i'm in highschool...Do they play actively or perhaps they tried soldat few times and moved back to cod?
I am with Ymies on this, duz. If there was one person who really cared about Soldat for everyone with such a negative attitude, we would make far better development. Saying stuff like "whatever you do, it will not help" is a pure exaggeration. There is no need to go on in this discussion. I am tired of repeating myself, and I feel as if my words are wasted on people who share your opinion, so I will just leave this discussion until you have anything productive to say or do not repeat the same phrases over and over again.
i was rather referring to videos that display actual game play instead of focusing on random trickshots that have nothing to do with what soldat really isthis is a great example. although raw, still a thousand times more entertaining than one of those thirteen-in-a-dozen casual random luckshot compilations. props to evilhomer
I have recently started playing League of Legends and Counter Strike GO, and both games offer solutions to matchmaking, newb-friendlyness, account system with stats and friend-adding, report system against idiots, and much more. If we really expect soldat to somewhat compete with theese games we have no choice but to make Soldat 2.I think the Soldat 2 title and everything around that is reserved for MM. Therefor I will ask him on his facebook page what his thoughts are about soldat 2.
Just "doing something" is wrong. If you have no plan, you might land somewhere even more far away than when you only discuss things. But there is a team. There has to be a bank account, and things are being done. Don't pretend noone's doing anything but discuss.
Quote from: DarkCrusade on March 10, 2013, 03:33:24 pmJust "doing something" is wrong. If you have no plan, you might land somewhere even more far away than when you only discuss things. But there is a team. There has to be a bank account, and things are being done. Don't pretend noone's doing anything but discuss... did you read my post at all..yes you start with a team gjyes you get a bank account yes gjyes then things get done gjAfaik theres no such team yet, and there's only discussions so far.
It's not developed by a studio, it's developed by individuals doing this for free. Cash isn't an issue.
What about vector style (nice for scaling)?
Whatever it is Soldat should have a coherent style throughout the game. Currently the game is jus an incoherent mess graphic-wise.
i would go for a stylish Non-PhotoRealistic look for soldat i think it will fit better with the gamerealistic = boring as hellso to make this game look at least decent the devs should put the resolution higher and revamp al the graphics with a solid and consistent style.. i think
The code wasn´t given to the new devs.
Quote from: darDar on April 07, 2013, 09:18:36 pmThe code wasn´t given to the new devs.Yes, it was. The PHP/web side of it was hosted on the official servers run by FLAB and it's likely still sitting there, unused. One of the first things the new devs did was remove all traces of Soldat Portal from the Delphi source, as the majority of everyone came to the conclusion that it was a waste that very little people liked and used.
Quote from: jrgp on April 07, 2013, 11:34:28 pmQuote from: darDar on April 07, 2013, 09:18:36 pmThe code wasn´t given to the new devs.Yes, it was. The PHP/web side of it was hosted on the official servers run by FLAB and it's likely still sitting there, unused. One of the first things the new devs did was remove all traces of Soldat Portal from the Delphi source, as the majority of everyone came to the conclusion that it was a waste that very little people liked and used.We are talking about the same thing right ? Everyone told me that the source has never been given away. Also, how can there be any majority who didn´t like SoldatPortal if it has never been fully released? There is no reason to not like it but ignorance.
The idea is taken from cs. ingame teamspeak.I think noone has mentioned it earlier but i might be wrongI do not know if this is possible from a technical point of view but definitely , it would be a cool thing. That kind of communication is better. Sometimes you don't pay attention to what people are texting in game and you may overlook the valuable information , like ' where's the efc ' . Whereas if someone said it through the ingame ts, you would have heard that. If someone does not like to talk , he doesn't even have to. It's push to talk. But it's better to hear the information than look for it in a heap of dialogues. I find this better than the radio thing. Definitely it's faster and it's a facilitation , especially for the newcommers. Also you are learning faster if you are receiving some tips from better players. People can talk with eachother , not just about the current action but generally about everything that is related to Soldat. All this can be made by ingame ts. You start to talk just by pressing one button , for example 'f'. When you don't want to hear all these conversations there should be a disable button too.