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Great job devs and thanks for the invested time.I do agree with above posts regarding the knife,in my opinion its unnecessary to "fix" something unbroken.
Quote from: gor on January 03, 2013, 02:46:49 pmGreat job devs and thanks for the invested time.I do agree with above posts regarding the knife,in my opinion its unnecessary to "fix" something unbroken.What if it only seems "unbroken" because it's been like that since the beginning of time? Personally, to me it always seemed broken how you can throw the knife "farther" while moving backwards, and barely have any range while moving forward. Now you have reasonable range no matter which way you're moving.
to me it always seemed broken how you can throw the knife "farther" while moving backwards, and barely have any range while moving forward.
Comparing soldat with real life is very unrealistic, I could ask the same about such heavy guns suddenly disappearing in the pocket once you switch weapons, how do they keep on using the jetpack, as if they have unlimited fuel and so on, could go on forever if i want.Anyways the point is: The knife is ''unbroken'' since it always has been working without any complains about it's range or power while moving into another direction.
I find it rather stupid to explain this part but, you actually throw the same range approximately whether your moving forward or backward, you're just increasing or decreasing the gap between you and your knife thrown while moving...
I never said anything about realism or real life...
I understand that perfectly. My point is that it doesn't make sense, it's unintuitive, and there's no reason for this to happen in the first place. I have a feeling it's just one of the design flaws that MM never bothered to fix, so a lot of players eventually started to think it's a feature.
If you can throw knife farther while moving forward - surely it should be more useful, not the other way around? Unless there's some "360 no-scope" trick I don't know about. I'm not a pro knifer, I'm good with a knife just like with any other weapon, and personally I like the change. How exactly is it less useful, can you explain?Also I don't see how it makes knife "less interesting" either. The main feature of a knife is that it acts as both a melee and a thrown weapon with adjustable throw distance depending on how long you hold the button for. It's also single-use, so you have to either pick it up again or pick up another gun instead. No other weapon offers that kind of gameplay, so I'd say throw distance is the most unremarkable thing about a knife.
a thrown weapon with adjustable throw distance depending on how long you hold the button for
throw distance is the most unremarkable thing about a knife
I'm not a pro knifer
What do you mean no-scope trick? Like when you prone you can't really throw backwards? so that's not 360? right?
Throw distance in knife is probably one of the most important features of knife. As with any distance a bullet travels in any gun the distance you can shoot (this time throw) is crucial. The timing required to load a knife to the sufficient kill damage and distance is what determines knife gameplay too.Isn't it contradictory to say the main feature of knife is that it acts as Quotea thrown weapon with adjustable throw distance depending on how long you hold the button for and then say Quotethrow distance is the most unremarkable thing about a knife The main feature of the knife to an all weapons player is perhaps it's a close combat quick switch 1 hit kill weapon and you've already said "I'm not a pro knifer", whereas compared to a knife only player, all features of the knife must be exploited and used effectively.
Also you didn't answer my question: how exactly do you "exploit and use effectively" knife's features? And how exactly new knife makes it worse? Everyone keeps saying there's something a new knife can't do, but I just can't think of anything that requires more from a knife than your general ability to aim and predict enemy movement, just like with any other weapon.I'd like to 1vs1 with you sometime, just to see what a knife-only player is capable of (and make sure there's no black magic involved).
no, it is much less useful now. you could throw the knife forwards before, fairly easily in fact. now you can only throw it in one direction, and that is the direction you are moving in. how is that more useful? that doesn't make any sense.
we're here to save our community
nope, you can throw in both directions, with 50% greater power when throwing forward and 50% less power backwards, it's far from being useless, it's just a little harder
it's hard to take you guys seriously when you're overdramatizing like this.
Quote from: Mittsu on January 04, 2013, 04:52:20 amit's hard to take you guys seriously when you're overdramatizing like this.It's even harder to make people understanding our situation i guess, how do you know we're ''overdramatizing''? if we're all saying so you might aswell believe it and if not go check out.