Author Topic: Working on a new Soldat mod.  (Read 1345 times)

0 Members and 1 Guest are viewing this topic.

Offline Fawkzy

  • Major(1)
  • Posts: 36
  • :^)
Working on a new Soldat mod.
« on: January 05, 2013, 03:57:18 pm »
G'day, Soldat veterans.

I'm gonna resume working on my year-old W.I.P. Full Soldat mod, that is changing a lot and adding even more.

For now, I have done some Weapons.



What can I improve in them? How can I make them look better? Suggestions for other weapons/replacements for current ones? Anything else?

Thank you in advance.
« Last Edit: January 05, 2013, 08:09:17 pm by Fawkzy »

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2078
  • need a life. looking for donors.
Re: Working on a new Soldat mod.
« Reply #1 on: January 05, 2013, 05:37:44 pm »
Shape and detail looks pretty good, but there really needs to be more color difference between the weapons. Right now they're all the same color, so it'll be hard to distinguish them in combat. Try adding a bit more color variation, maybe change the color of the scopes on ruger and barrett, add some wooden parts, add some chrome bits, change the colors of handles on some guns, etc. Aside from that - looks pretty good.


L[one]R, INF veteran
maps - remakes: inf_Warehouse ; inf_Fortress ; inf_(Sun)Rise ; inf_Outpost ; inf_Abel ; inf_Moonshine

Offline Vucgy92

  • Soldier
  • **
  • Posts: 221
  • cyklon-b is the only way
Re: Working on a new Soldat mod.
« Reply #2 on: January 06, 2013, 12:39:10 pm »
They are all great You should finish the Chainsaw and LAW .
But they are all great .
Choose one,
Bonecrusher

Offline Fawkzy

  • Major(1)
  • Posts: 36
  • :^)
Re: Working on a new Soldat mod.
« Reply #3 on: January 16, 2013, 05:14:52 pm »
Updated a few things dammit.


Offline rOy

  • Soldier
  • **
  • Posts: 119
Re: Working on a new Soldat mod.
« Reply #4 on: January 16, 2013, 05:43:11 pm »
Hey

Good idea but this is a Russians Guns?
I do not know whether to pass + nice screens ;)

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2078
  • need a life. looking for donors.
Re: Working on a new Soldat mod.
« Reply #5 on: January 16, 2013, 06:13:18 pm »
Only a few of them are Russian. Minimi (PKP Pecheneg), Ruger (Lobayev Sniper Rifle), AK (AN-94) are the only Russian guns, at least ones I recognized.


L[one]R, INF veteran
maps - remakes: inf_Warehouse ; inf_Fortress ; inf_(Sun)Rise ; inf_Outpost ; inf_Abel ; inf_Moonshine

Offline Vucgy92

  • Soldier
  • **
  • Posts: 221
  • cyklon-b is the only way
Re: Working on a new Soldat mod.
« Reply #6 on: January 17, 2013, 10:48:20 am »
Very good cant await to see the Chansaw and LAW :D
Choose one,
Bonecrusher

Offline Fawkzy

  • Major(1)
  • Posts: 36
  • :^)
Re: Working on a new Soldat mod.
« Reply #7 on: February 10, 2013, 09:29:20 am »
I'm gonna make a few 854x480 interfaces including the (in)famous Professional Interface. Will post screens soon.
« Last Edit: February 10, 2013, 06:32:10 pm by Fawkzy »

Offline Vucgy92

  • Soldier
  • **
  • Posts: 221
  • cyklon-b is the only way
Re: Working on a new Soldat mod.
« Reply #8 on: February 14, 2013, 02:36:02 pm »
Here just some small thing that you could change
The Shotgun is not so much detailed ( the black "lines and dots") as other weapons.
The Barrett looks awesome but the Barrell is really short
And the Glock G21 could be just a bit darker so it fits with the other weapons better.
Anyway this are just small fixes , all in all the weapons are great.
Choose one,
Bonecrusher