Author Topic: Devlog update (2013-09-23) Drama, patching and testing  (Read 4004 times)

0 Members and 1 Guest are viewing this topic.

Offline Shoozza

  • Moderator
  • Veteran
  • *****
  • Posts: 1632
  • Soldat's Babysitter
    • Website
Devlog update (2013-09-23) Drama, patching and testing
« on: September 23, 2013, 05:14:07 pm »
Hello folks!

fist I have to apologize for not posting the devlogs, I know you noticed it.

Anyways here is the latest devlog:
Skoskav:
* Fixed pressing multiple conflicting keys (reload, throw grenade, throw weapon, change weapon) should only perform the latest key pressed
* Fixed some beta 1 issues
* Fixed some beta 2 issues
* Modified decreased the freecam movement deadzone so the sudden speed change won't be as abrupt

Shoozza:
* Fixed server crash when downloading files
* Prototyped usage of SDL2 for Soldat
  tested bindings for object pascal
  looked for possible binding which could be used in Soldat (license compatibility issues etc)
* Tested lua bindings for pascal on the same prototype (just for fun)
* Released beta 1 (takes so long to do :<)
* Released beta 2




There were 2 beta releases as you probably noticed and there was quite a discussion about the changes to the movement system.
We had internal talks about it and I had some long talks with players as well.
Thanks for the feedback guys, you know I have an open ear when it comes to such stuff.

The changes to prone cancel will be reverted for 1.6.6. But we will look into it for 1.6.7 and try to find a solution which makes everyone happy, or ok most of the people (reality check, meh).

I know that it's frustrating at times and I want to make sure we don't cause too much drama but it's not always possible.

I also worked with players on documenting the prone cancel move and there is a Soldat movement guide in the works so that's good.

The release of Soldat 1.6.6 will happen really soon, I'm not sure if we need another beta to confirm that the movements are fine so we will see.

So that's it for now make sure you join the SCTFL!
Rules
Tools: ARSSE - SARS - SRB - chatMod

Offline Adam

  • Camper
  • ***
  • Posts: 322
  • When someone you argue with has a good point.

Arguing with your girlfriend and you don't get a response for a few minutes

Offline nosejj

  • Camper
  • ***
  • Posts: 432
    • Soldat Discord!
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #2 on: September 24, 2013, 01:33:56 am »
I think devs have the hots for releasing versions when I am abroad. Let's see about the upcoming 7 days! ;)
Great job anyway! And please leave the movements alone!

Offline themangokid2

  • Major(1)
  • Posts: 20
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #3 on: September 24, 2013, 06:21:45 am »
As always good job Shoozza! :D I loove the more regular updates kind of style! :D

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #4 on: September 24, 2013, 10:35:27 am »
Quote
* Fixed server crash when downloading files
cant wait to test it.

http://www.sctfl.net/forums/index.php?topic=46050.0

Use soldatforums in order to reach the devs, I dont think they visit sctfl forums at all

Im chill like that

Offline Bistoufly

  • Soldat Beta Team
  • Flagrunner
  • ******
  • Posts: 782
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #5 on: September 24, 2013, 10:49:10 am »
Why is this thread locked?

Offline Bonecrusher

  • Global Moderator
  • Veteran
  • *****
  • Posts: 1397
  • High above
    • Zabijaka.pl
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #6 on: September 24, 2013, 03:00:09 pm »
Lack of communication beetwen devs and public caused too much drama already. Let's not blow it up even more.

Im chill like that

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #7 on: September 24, 2013, 05:46:57 pm »
I'm curious dafuq is this picture and where is it from?

Lack of communication beetwen devs and public caused too much drama already. Let's not blow it up even more.
How about removing drama posts instead? I'd like to offer a possible solution but now I'm not sure where to post. I could post it in this topic, but this'll probably result in all the drama continuing here.

Offline 14th_account

  • Soldier
  • **
  • Posts: 208
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #8 on: September 25, 2013, 04:16:57 am »
You can always PM Shoozza or me, or tell us in #soldat.devs @ Quakenet

Offline Vos

  • Soldier
  • **
  • Posts: 231
    • http://kosoldat.forumer.com/index.php
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #9 on: September 25, 2013, 11:36:07 am »
There is nothing more to discuss about it anyway, allot of people have given their oppinions and.. yeah that's about it
For signatures, you are allowed only one image in your signature which may not be wider and taller than 300 and 125 pixels, and may not be over 20kB in file size. No BMPs are allowed.

Offline Irlandec

  • Soldier
  • **
  • Posts: 176
Re: Devlog update (2013-09-23) Drama, patching and testing
« Reply #10 on: September 26, 2013, 12:40:03 pm »
I haven't seen any drama there, people were giving their feedback about the changes and it wasn't positive.
I am glad that developers listen to the players and try to find the balance between achieving their goals and player's wishes.
Good job in keeping us up-to-date about the development progress, can't wait to see the new version!