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Maybe you should look more closely then?
I was sick and tired of diddling with the movement system,
for now called "background" and "background transition" polygons. This allows some wicked stuff for map makers, such as simulating 3D platforms and one-way polygons, or just for decoration. Here's some gifs to show what's possible:
Everyone (climbers) hopes and still waiting for new release which will be written "old movement system returned"
A small suggestion: Allow jumping down the platform polygons by doubletapping "Crouch".