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yep, they look to sharp/detailed compared to map, but i was going to add some detail polygons(no collider mode) here and there, or make detailed background made by polygons and then put it as a gfx...In terms of making few background for caves, its not a problem, 2-3h and I can make few to chose.But for now I have no idea what to do with ceiling... It wouldn't be too big change for gameplay if it would be open?