Author Topic: Devlog update (2014-02-10) Beta soon! For realsies!  (Read 2688 times)

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Offline 15th_account

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Devlog update (2014-02-10) Beta soon! For realsies!
« on: February 10, 2014, 05:35:35 pm »
That promised Christmas release we roused you up with is getting really close to completion. We had planned to release the beta Yesterday, but Shoozza ran into some hurdles with the unfinished new build scripts. Mainly what's left to fix is the installer packaging.

Here's what's been done since the last devlog:

* Modified movement speed to be the fastest when facing the direction you're moving in #170
* Fixed unable to toggle the weapon menu when carrying less than two weapons #181
* Fixed some minor bugs introduced during development of 1.6.7
* Verified a bugfix with FryFry's help.
* Cleaned up some code.

Shoozza has been diddling with the build scripts.

FryFry, on the other hand, is working on super secret stuff.

Offline jrgp

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #1 on: February 10, 2014, 06:27:37 pm »
Shoozza has been diddling with the build scripts.

At this point Shoozza spends more time on the build scripts than actually coding Soldat, at least as far as I can tell as he's always talking to me about them.
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Offline As de Espada

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #2 on: February 10, 2014, 08:50:34 pm »
hint for the image:
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Offline L[0ne]R

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #3 on: February 11, 2014, 12:00:35 am »
So many secrets. Better get all hyped up beyond belief so I can get disappointed into oblivion later. Keep up the good work. :)


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Offline Akinaro

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #4 on: February 11, 2014, 03:54:11 am »
Quote
Modified movement speed to be the fastest when facing the direction you're moving in #170

This means only changes in direction you're moving, not messing with back direction?
I ask just to be clear so climbers and runners dont complain that now you mess with movement speed :]

Offline mtk

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #5 on: February 11, 2014, 05:17:29 am »
Code: [Select]
NewMovement=0/1Add this to soldat.ini so it would be modifiable for server admins.

Offline nosejj

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #6 on: February 11, 2014, 05:52:07 am »
Them devlogs keep coming. Good job!
Is there any progress in an anti-cheat development?

Offline Raged`

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #7 on: February 11, 2014, 06:06:08 am »
anti cheat pls?

Offline 15th_account

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #8 on: February 11, 2014, 07:15:49 am »
Quote
Modified movement speed to be the fastest when facing the direction you're moving in #170

This means only changes in direction you're moving, not messing with back direction?
I ask just to be clear so climbers and runners dont complain that now you mess with movement speed :]

It now behaves like it used to in 1.6.5, but consistently in both facing directions. You'll get to try it out soon enough.


Code: [Select]
NewMovement=0/1Add this to soldat.ini so it would be modifiable for server admins.

Bite me? <3

Offline Akinaro

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #9 on: February 11, 2014, 08:32:52 am »
I just wanted to be sure :]

and if we love each other so much add to soldat.ini autobancampers= 0/1 and autobanspawners=0/1 xD xD xD

Offline 15th_account

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #10 on: February 11, 2014, 08:54:12 am »
That's a really warped way of combating the problem. If you want less campers and spawn killers then we ought to make it harder to be successful at it through gameplay tweaks.

Offline Akinaro

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #11 on: February 11, 2014, 09:12:19 am »
{*cough*}that was joke{*cough*}  ;D

Offline Bistoufly

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #12 on: February 11, 2014, 09:29:19 am »
Quote
Modified movement speed to be the fastest when facing the direction you're moving in #170
This means only changes in direction you're moving, not messing with back direction?
I ask just to be clear so climbers and runners dont complain that now you mess with movement speed :]

Don't worry. This fix received the "HaSte's seal of approval"(not tested yet tho)
Anyway pretty much no one will notice the difference, certainly not in climbing. All should work out nicely.

That's a really warped way of combating the problem. If you want less campers and spawn killers then we ought to make it harder to be successful at it through gameplay tweaks.
We do want less campers and spawners. Just letting you know the demand exists.

FryFry, on the other hand, is working on super secret stuff.


It's over 9000!!!

« Last Edit: February 11, 2014, 10:30:39 am by Bistoufly »

Offline Zakumy

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #13 on: February 11, 2014, 09:33:16 am »
What is the ''very secret stuff'' :) ????
Good work guys :D
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Offline Bistoufly

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #14 on: February 11, 2014, 09:35:56 am »
What is the ''very secret stuff'' :) ??? ?
Good work guys :D
Check the image above your post  ;)

Offline Akinaro

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #15 on: February 11, 2014, 11:41:02 am »
frame timer?
showing text?
zoom?[dafaq???]
music? [a bit useless if you ask me :P ]

its some sort of alt+F3 mod?

or you mean that grenades? xD

or no default graphic behind weapons menu? xD

Offline Bistoufly

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #16 on: February 11, 2014, 11:59:23 am »
frame timer?
showing text?
zoom?[dafaq???]
music? [a bit useless if you ask me :P ]

its some sort of alt+F3 mod?

or you mean that grenades? xD

or no default graphic behind weapons menu? xD
I think Fryer is only playing around with rendering at this point.

Notice there is a texture, moving objects and font rendering at over 11000 FPS

I say GG Fryer

Offline Akinaro

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #17 on: February 11, 2014, 12:47:20 pm »
well a small work with rendering and optimizing would be nice, because of annoying problems with making soldat work smooth on PC that run latest games without a sweat.

Its really annoying when I play on my netbook with crappy dual-core Atom with no problem(only occasional lags) and on pc and laptop that doesnt have problem running Crysis 2 or even 3 its lag like hell even with all settings turned off(even without filters and 800x600res)....
Its hilarious that I need turn of everything to play this game with 5-25fps.  And please dont tell that I need "update" my drivers because its like saying that i need refuel my car to drive, or I need xp compatibility... Trust me its not hardware problem :]



oh... sorry for that writing, im just really tired of this bugs, because I didnt had them in 1.6.4

so once again, sorry for that, and good that you working on it :]

Offline Fryer

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #18 on: February 11, 2014, 01:02:19 pm »
I think Fryer is only playing around with rendering at this point.

Notice there is a texture, moving objects and font rendering at over 11000 FPS

I'm trying out the different features of a media library that might possibly be used in Soldat sometime in the future. Everything in the screenshot is basically just tests being done for the different features of the library, to see if it is viable for actual usage. So far everything is going well.
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Offline Dusty

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Re: Devlog update (2014-02-10) Beta soon! For realsies!
« Reply #19 on: February 11, 2014, 03:03:27 pm »
It's like the good old days when no deadline was secure. top kek