Thanks for the comments, and jrgp the game currently is in pre-alpha (I've only been developing this project for three weeks) I'm trying to get it to Steam Greenlight/alpha stage as fast as I can - the replication and control system are good - I still need to finish the weapon base for explosive weapons and design some suitable maps...
Also while it is intrinsically functional - Its currently using the Unreal default network subsystem but designed to integrate with Steam networking when Valve give me an appid, until then its limited to lan multiplay over hamanchi/tunngle or manual connection via the console.
So early days.. hopefully it will be popular though haha!
But yeah when its got to that point id love to get my game supported by your server company
Ill definitely hit you up.