Other question, I never actually saw that Soldat use "download" folder, even if it was made for eg. PlaySound script function or override map data without replacing original files.
But for now just like with map or interface graphic, player need to manually put there files and it would still replace this on every game/server.
It was probably mention loots of time, but if player still need to download map files, why not to give possibility to download eg sound files that could be used via playsound script.
I know its more complicated than this, but it would be made by eg. external text/ini file that would be sticked to map file and would contain files that player would download, and that would be put in this downloads folder.
Player side would load pms file from server and this text/ini file if its available(but not needed to play) and would have the same name as map file. There could be even option to disable such download in options.
And looking at possibilities of scripts that some remaining people on soldat have they could finally use custom sounds on maps, starting from fire cracking to trees moving on wind and drone sounds underground.
Or even using key combination player could use sound board to say something. Like for example on Rzal save/Quake server we have teleports and /save function that are sticked to specific key on keyboard. and it would just need to use Playsound script function that I think already is there(didnt check tho...).
Some people would start saying that downloading sound file would be security problem, but sorry its bul$$it, its nothing hard to smuggle some malicious code using existing png/jpg file that player already download. And if someone would put weird or loud sound? Now no one stop people to put porn/gay/weird gifs and images on maps(thx climb map makers for big collection of "pecker" images )... sound would be nothing compared to this(and we still could remove it.)
The same with size of those files. Some people, especially on climb servers make map that weight even 7mb just because they use huge gif files or gigantic BMP files.
Also other question I actually never looked to sfx folder, and even if it was just to replace something without looking. But I found there "water-step" sound... Its just a old/lost file or easter egg?
I dont know if it always where there, because seriously I never checked that folder for all those years :/