Author Topic: smoothely-smooth-smooth textures  (Read 6041 times)

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Offline daaw

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smoothely-smooth-smooth textures
« on: January 29, 2016, 09:39:44 am »
So soldat didn't have a style..huh
so made up one - called smoothely-smooth-smooth;

A great tool i found GpuAkf




Offline Bistoufly

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Re: smoothely-smooth-smooth textures
« Reply #1 on: January 29, 2016, 09:54:47 am »
That is pretty awesome!!!
« Last Edit: January 29, 2016, 09:59:27 am by Bistoufly »

Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #2 on: January 29, 2016, 10:00:15 am »
App is nice and it should be handy on some projects, but its not to good for textures on Soldat. its just remove details keeping contours/dark spots more visible.
Its like selective blur with oil-paint effect, but with nicer output.

But even if for me its not that great for soldat, if someone use it on sceneries and other graphic soldat could get more cartoonish look that some people would like.

Offline daaw

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Re: smoothely-smooth-smooth textures
« Reply #3 on: January 29, 2016, 10:22:12 am »
..and thats what we want.. soldat to be more animated / cartoonish... style.. than this hyper-realistic textures...

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Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #4 on: January 29, 2016, 10:33:58 am »
well this is one of question that I asked before and didnt get respond.
Because we have realistic sceneries, ugly polygon maps, cartonish character, and we saw few concept of map/part of map that shoozza showed up that dont fit to anything.
Half of people that work with soldat want to fap to polygon style of maps, other want realistic look, and other dont know what they want...
Its just look like no one have precise idea to what do with soldat(from player/user perspective). The same with overall idea of keeping soldat, that contain advertising it... something that just doesnt exist.

But still textures are cool :D

Offline daaw

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Re: smoothely-smooth-smooth textures
« Reply #5 on: January 29, 2016, 04:01:57 pm »
feels hard to settle down for anything here....wonder if we will have this little discussion...before ill try apply this  to some sceneries..

kinda default style was complete realistic.. to me this feels  better than that nothing... this this smoother..

Offline urraka

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Re: smoothely-smooth-smooth textures
« Reply #6 on: January 29, 2016, 04:52:50 pm »
Would be nice to try it on 1 map to get a better picture of the style
urraka

Offline daaw

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Re: smoothely-smooth-smooth textures
« Reply #7 on: January 29, 2016, 07:12:29 pm »
hmm didn't find any good map with big sceneries..did bunch trees..as they large






...btw urraka your forum avatar creeps me out, haha

Offline Name

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Re: smoothely-smooth-smooth textures
« Reply #8 on: January 29, 2016, 08:03:33 pm »
They look familiar but I'm still glad sort of.. cause they are good. Most of VTT's stuff were good.

Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #9 on: January 30, 2016, 03:41:26 am »
...btw urraka your forum avatar creeps me out, haha
perroAZUL - blue dog :D


But beside that I found one problem with this style. On typical resolution(windowed 720p and fullscreen 1080p) its hard to see the difference between normal texture and sceneries and this one after applying filter.
Sceneries are small and textures are... also smaller So you actually dont see this style. Tree look like small tree, bush look like bush, texture look like a bit blurred normal texture. On res bigger than 1080p like 2560x1440 you see more changes and you see that oil pain style but still changes are not that visible like on single image.

Offline Illuminatus

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Re: smoothely-smooth-smooth textures
« Reply #10 on: January 30, 2016, 07:45:05 pm »
I've just checked most of the default dm- and ctf-maps and I really like the art-style it creates. Looks good for me in most maps; some need some more polishing to smoothen out the edges though.
And yes, you do notice the difference to the original textures. "Lowering the resolution" of those hyperrealistic textures by smoothening the image helps in reducing the flickering which sometimes happens if you have so much detail and yet are moving really fast.

I wouldn't mind this becoming default.
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Offline CCalp

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Re: smoothely-smooth-smooth textures
« Reply #11 on: January 30, 2016, 09:49:27 pm »
I've just checked most of the default dm- and ctf-maps and I really like the art-style it creates. Looks good for me in most maps; some need some more polishing to smoothen out the edges though.

Could you share some screenshots, please? I'm too lazy to try out myself...

Offline Illuminatus

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Re: smoothely-smooth-smooth textures
« Reply #12 on: January 30, 2016, 10:52:51 pm »
Simply create a new folder under the "mods"-folder called "smooth" for example and extract the "textures_smoothely_smooth_smooth.zip"-file into it. Then use the "starter.exe" to start the game.
Doesn't really take more than a minute and won't hurt your original textures.
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Offline Shoozza

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Re: smoothely-smooth-smooth textures
« Reply #13 on: January 31, 2016, 03:08:45 am »
I'm interested in this. The trees look nice, we should try this out.
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Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #14 on: January 31, 2016, 04:58:30 am »
windowed 1280x720
typical resolution that I found most people use.

I changed only texture, palm trees, columns, box and lines. Because I had to manually revert alpha channel to images after applying this filter. So bushes and and grass are intact.

filter
no filter

You still can see that changes are not that visible, unless you assuming that everyone play at res bigger than 1080p on 32ich screens and they would look for changes with face 10cm from it :] Then you see all that oil paint details.


On single image ist really cool effect but on more complex things, like map, and with so much variation of resolution you would need to set radius of this effect to really big, and you would need to change most of graphic to fit cartoonish look.

But if you would do this you would end with... soldat before OpenGL HD we have in 1.7 that would be just stretched to bigger resolution...

Offline darDar

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Re: smoothely-smooth-smooth textures
« Reply #15 on: January 31, 2016, 05:27:44 am »
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Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #16 on: January 31, 2016, 05:42:16 am »
its like using old graphic from 1.6.x

Also I applied smaller amount of this filter on sceneries like palm tree, because with bigger values its look just more blurred.
http://s26.postimg.org/hypb9d3qh/filter02_medium.jpg
 

Offline homerofgods

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Re: smoothely-smooth-smooth textures
« Reply #17 on: January 31, 2016, 05:54:09 am »
Photoshop has the same effect filter I think

Offline duz

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Re: smoothely-smooth-smooth textures
« Reply #18 on: January 31, 2016, 06:10:26 am »
postimg.org adds an extra compression to the jpg. Looks worst than before.
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Offline Akinaro

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Re: smoothely-smooth-smooth textures
« Reply #19 on: January 31, 2016, 07:17:50 am »
Yes, postimage compress it a bit, but I have png screenshoots and trust me it look the same. Its still look like using old graphic on 1.7