Author Topic: SOLDAT 1.7.0 RELEASED!  (Read 90316 times)

0 Members and 2 Guests are viewing this topic.

Offline Petterkowski

  • Soldat Beta Team
  • Major
  • ******
  • Posts: 96
Re: SOLDAT 1.7.0 RELEASED!
« Reply #120 on: March 11, 2016, 08:37:16 am »
Invisible medikit sounds really odd. Did you check if the image file looks fine? It should be 'textures/objects/medikit.png'. We have both png and bmp there but png always takes priority. You could try removing the png one to use the bmp instead. Maybe that works... for whatever reason.

This is what happened when i removed png. I checked it few times. It happens every time i delete medkit.png. Restart didn't change anything, i don't even know what is that..


but then i tried using just png and i deleted bmp, and guess what.. IT WORKS, i can finally see medics :D I'll play few gathers again and check if anything weird happens this time.
« Last Edit: March 11, 2016, 08:41:50 am by Petterkowski »


Once more into the fray...
Into the last good fight I'll ever know.
Live and die on this day...
Live and die on this day...

Offline urraka

  • Soldat Developer
  • Flagrunner
  • ******
  • Posts: 703
Re: SOLDAT 1.7.0 RELEASED!
« Reply #121 on: March 11, 2016, 11:14:54 am »
Hmm everything showing up big is some issue with the scale info from mod.ini (which I haven't been able to reproduce but already changed something that might fix it for next version). I'm really not sure how that could relate to deleting that png file. I also have no idea why deleting the bmp one makes it work, since it should have been completely ignored in the first place... Anyway, everything happening to you seems so weird but if it works, it works xD
urraka

Offline jrgp

  • Administrator
  • Flamebow Warrior
  • *****
  • Posts: 5037
Re: SOLDAT 1.7.0 RELEASED!
« Reply #122 on: March 11, 2016, 09:02:41 pm »
Hey a bunch of maps are missing from the serverpatch. I experienced this with ctf_Hormone being from the previous release causing "invalid map version" errors for people connecting.

nagather-servers@lion:~$ unzip -l serverpatch2.7.9-2.8.0.zip | grep .pms$ | wc -l
75
nagather-servers@lion:~$ unzip -l soldatserver280/soldatserver2.8.0_1.7.0.zip | grep .pms$ | wc -l
97

Maybe shoozza can release a fixed patch?
There are other worlds than these

Offline SneS

  • Soldier
  • **
  • Posts: 112
Re: SOLDAT 1.7.0 RELEASED!
« Reply #123 on: April 01, 2016, 03:27:52 pm »
This voice... after kill another player  ;D Fantastic idea in PRIMA APRILIS!

Offline L[0ne]R

  • Soldat Beta Team
  • Rainbow Warrior
  • ******
  • Posts: 2079
  • need a life. looking for donors.
Re: SOLDAT 1.7.0 RELEASED!
« Reply #124 on: April 01, 2016, 03:30:38 pm »
Haha, I just noticed this. Bravo, devs. :) There should still be a chance of it playing even when it's not April Fools.