Author Topic: Devlog update (2017-12-10) Steam release moved to January, flood fixes  (Read 15305 times)

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Offline Shoozza

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Oh well, this is long overdue..

Here's a quick update:

- Fixed 100% cpu bug in soldatserver on flood (beta versions are in use by several server admins, official build next sunday)
- Fixed inttostr issue in soldatserver
and other issues thanks to falcon, helloer, jrgp for the server logs and information on what they think might be happening.

- Talked with MM about moving release date for steam after the steam winter sale people requested (relase will be in January)
- evhO agreed to work on a trailer for steam, but he also thinks we should do a forum competition
- MM will post about trailer competition soon
- We need good screenshots for Steam you can help out L[one]R here if you want

- Implemented team mute (/mute alpha, bravo, charlie, delta, spec, zero) but will probably not add it to the next release as it isn't tested and results in code duplication which i'd like to avoid (let me know if you think this is a good idea or not)

- Some admins use unofficial test versions in production. These versions include scriptcore improvements by falcon (included in 1.8). I will look into the changes falcon made and if possible add them to the 1.7.2 release (instead of waiting for 1.8.0)


As for the weekly updates, im sorry that it took so long for an update. I wont go into details as to why but I can say drama, trolling and toxicity isn't exactly helping.

I'll take a break from the discord chat for now and will see if things are better in a week.
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Offline Furai

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #1 on: December 10, 2017, 02:39:20 am »
I'll take a break from the discord chat for now and will see if things are better in a week.
Good decision. Thanks for all the hard work and keep it up! :)
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Offline Mayhem

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #2 on: December 10, 2017, 04:07:13 am »
Good to know that things are going well :) Thanks for the devlog!

Offline scarface09

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #3 on: December 10, 2017, 06:09:10 am »
Scarface09 comes back out of retirement. Must have brought shoozza back with him.
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Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #4 on: December 10, 2017, 07:25:21 am »
- Implemented team mute (/mute alpha, bravo, charlie, delta, spec, zero)
Is this a final syntax for this command? There will be a collision if there is a player on map with nickname alpha for example.

/mutegroup <alpha/bravo/charlie/delta/spec>
and /unmutegroup <alpha/bravo/charlie/delta/spec> makes more sense to me.

- Talked with MM about moving release date for steam after the steam winter sale people requested (relase will be in January)
This is wise.

Nice to have a devlog in the end.

Offline Shoozza

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #5 on: December 10, 2017, 08:48:08 am »
The command is not final and atm it wont be in 1.7.2
we already have
/mute all
which toggles mute
one alternative would be something similar to gmute: /tmute 0,1,2,3,4,5 (numbers are teamids)

But as i said it isn't planned for 1.7.2
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Offline duz

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #6 on: December 10, 2017, 11:31:56 am »
- evhO agreed to work on a trailer for steam, but he also thinks we should do a forum competition

I'm in!




PS: Someone should rework the manual.
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Offline Shoozza

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #7 on: December 10, 2017, 03:36:30 pm »
@duz what should be improved with the rework in the manual?
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Offline Nedi

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #8 on: December 10, 2017, 05:08:04 pm »
I can say drama, trolling and toxicity isn't exactly helping.

Actually, it has helped, you've written a devlog which we had been waiting for.

Offline duz

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #9 on: December 10, 2017, 09:07:42 pm »
@duz what should be improved with the rework in the manual?
Visual, the entire arrangement etc.
I'm gonna edit the manual and post a suggestion.
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Offline Savage

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #10 on: December 11, 2017, 06:33:48 am »
@duz what should be improved with the rework in the manual?
Visual, the entire arrangement etc.
I'm gonna edit the manual and post a suggestion.

Built-in manual for soldat would be nice. Also update all available commands (I couldn't find /tempban, /gmute (why not /pmute?), SHUTDOWN, and probably some more), also https://static.soldat.pl/pl/manual/manual-en.html#KLAWISZE "[F3] - statistics (FPS, ping, network bandwith) / [ALT + F3] - hide player names " hide player names? and why google searches this site first rather than https://wiki.soldat.pl/index.php/Soldat

PS banning in Soldat is seriously f***** up, commands are messy and even manually adding/deleting bans from files doesnt work

Quote
- Implemented team mute
pls spend time on hiding team chat to enemies as it still appears "on map"
« Last Edit: December 11, 2017, 07:04:48 am by Savage »

Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #11 on: December 11, 2017, 12:42:38 pm »
@duz what should be improved with the rework in the manual?
Visual, the entire arrangement etc.
I'm gonna edit the manual and post a suggestion.
I suggest using Markdown.

Yet, manual might be that outdated because we have Soldat wiki (among others at least). I believe having updated wiki is more important It is also more convenient for use.

Offline duz

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #12 on: December 11, 2017, 05:43:04 pm »
Yet, manual might be that outdated because we have Soldat wiki (among others at least). I believe having updated wiki is more important It is also more convenient for use.
Makes sense!  [fist]
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Offline soldat-game

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #13 on: December 12, 2017, 10:19:55 am »
Send server!

Offline CheeSeMan.

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #14 on: December 13, 2017, 05:36:04 am »
I suggest we have a competition for the trailer? I am worried because evhO goes low on ctf_Guardian so obviously does not know anything about Soldat.

Great to see progress! Keep it up!
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Offline Akinaro

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #15 on: December 16, 2017, 10:11:56 am »
Nice, I love when someone remove whole page in topic just because someone was discussing something and pointing out who did it and why...
Also funny thing that I didnt start it at all... :D

Offline darDar

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #16 on: December 16, 2017, 10:44:55 am »
Nice, I love when someone remove whole page in topic just because someone was discussing something and pointing out who did it and why...
Also funny thing that I didnt start it at all... :D
i split the thread and moved it to weapons balance discussion board here.
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Offline Akinaro

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #17 on: December 16, 2017, 11:09:58 am »
Why?
And why you didnt make it public? But hide it for just few users?

And people are wonder why development of Soldat is so broken and idiotic... Nice...

Offline soldat-game

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #18 on: December 16, 2017, 03:55:15 pm »
Nice, I love when someone remove whole page in topic just because someone was discussing something and pointing out who did it and why...
Also funny thing that I didnt start it at all... :D
i split the thread and moved it to weapons balance discussion board here.

The topic or board you are looking for appears to be either missing or off limits to you.
DarDar you are spoiling, the game more and more

Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #19 on: December 16, 2017, 08:07:46 pm »
Why?
And why you didnt make it public? But hide it for just few users?

And people are wonder why development of Soldat is so broken and idiotic... Nice...

Offline duz

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #20 on: December 16, 2017, 08:22:17 pm »
"The topic or board you are looking for appears to be either missing or off limits to you."

 ::) ;D
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Offline Furai

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #21 on: December 17, 2017, 03:22:29 am »
"The topic or board you are looking for appears to be either missing or off limits to you."

Should be fixed now.
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Offline miketh2005

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #22 on: December 23, 2017, 04:30:45 am »
Muting a team is not needed for Steam release. I have never needed it.

« Last Edit: December 23, 2017, 04:58:53 am by darDar »
Quote from: 'Ando.' pid='12999178' dateline='1309046898'
My new password is secure as shit :)
Mate, I am not sure Shit is even secured nowadays.

Offline darDar

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #23 on: December 23, 2017, 04:59:04 am »
Muting a team is not needed for Steam release. I have never needed it.

I wonder who comes up with the idea to add such useless redundant things to soldat... and why..

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Offline homerofgods

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #24 on: December 23, 2017, 06:10:25 am »
I needed it last time I played. A guy was spamming up the chat with racist stuff all the time. If that had happened to a new player from steam he would be wondering where the report button is

Offline Viral

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #25 on: December 23, 2017, 07:07:47 am »
You needed a team mute to ban one player? As you mentioned - even the report button would be more useful, than this useless feature u can add to your server using simple scripts :x

Offline duz

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #26 on: December 23, 2017, 07:36:24 am »
You needed a team mute to ban one player? As you mentioned - even the report button would be more useful, than this useless feature u can add to your server using simple scripts :x
they like to waste effort 'fixing' nothing, like always
instead of fixing the whole interface system :D
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Offline Moroes

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #27 on: December 23, 2017, 07:44:09 am »
You guys are so mean. Just let Shosho enjoy his spamless KO sessions.

Offline Ratman

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #28 on: December 29, 2017, 03:16:28 pm »
I needed it last time I played. A guy was spamming up the chat with racist stuff all the time. If that had happened to a new player from steam he would be wondering where the report button is

This is a good idea - reporting players from in game. However, we shouldn't be focused on removing players from the game when we are so low on numbers already. If anything we should be targeting hackers first and foremost.

Also, please add something to help beginners.. I have already seen a recent influx of new players in the past few months on the oneshots servers. Two things always happen:

1. They are way outclassed... half the server are vets who have been playing for years and new players can barely get a few kills in. Imagine how disheartening it must be to not even get a KD of 1 every single game.

2. They are then teased and harassed to the max by their own team. This is to be expected but certainly doesn't help these players from returning again.

This could be very easily fixed with in-game training which will atleast encourage these players. Or someone could take the lead and create a server SOLELY for noobs. Admins of this server would kick/ban vets or any player that is obviously leagues ahead and encourage these new players.

Offline MrHamsTR

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #29 on: January 01, 2018, 07:23:24 pm »
- Some admins use unofficial test versions in production. These versions include scriptcore improvements by falcon (included in 1.8). I will look into the changes falcon made and if possible add them to the 1.7.2 release (instead of waiting for 1.8.0)

That is what I want to see Shoozza!!
You are great!
Is there anybody can write script?
Good, go and play soldat ^^

Offline Sigfrid

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #30 on: January 02, 2018, 01:38:11 pm »
I needed it last time I played. A guy was spamming up the chat with racist stuff all the time. If that had happened to a new player from steam he would be wondering where the report button is

This is a good idea - reporting players from in game. However, we shouldn't be focused on removing players from the game when we are so low on numbers already. If anything we should be targeting hackers first and foremost.

Also, please add something to help beginners.. I have already seen a recent influx of new players in the past few months on the oneshots servers. Two things always happen:

1. They are way outclassed... half the server are vets who have been playing for years and new players can barely get a few kills in. Imagine how disheartening it must be to not even get a KD of 1 every single game.

2. They are then teased and harassed to the max by their own team. This is to be expected but certainly doesn't help these players from returning again.

This could be very easily fixed with in-game training which will atleast encourage these players. Or someone could take the lead and create a server SOLELY for noobs. Admins of this server would kick/ban vets or any player that is obviously leagues ahead and encourage these new players.
A good idea, however, there will always be a guy who has been playing for some time entering this server and killing all the noobs, the solution would be a way of knowing how long the player who entered already plays this game and move to the spectators.
I agree to create a tutorial in the first 3-5 times that the player enters, a tutorial that is not boring (5 minutes in length) and show the good things in the game
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Offline Nequil

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #31 on: January 06, 2018, 02:42:08 pm »
steam winter sale is over, any date? ; )

Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #32 on: January 06, 2018, 05:37:34 pm »
steam winter sale is over, any date? ; )
I'd start with a year as it also wasn't specified ;)

But seriously, I bet it's gonna be the end of the month.

Offline L[0ne]R

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #33 on: January 06, 2018, 07:59:05 pm »
steam winter sale is over, any date? ; )
I'd start with a year as it also wasn't specified ;)

But seriously, I bet it's gonna be the end of the month.

January 31, 11:59:59 PM ;D

Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #34 on: January 07, 2018, 08:54:21 am »
steam winter sale is over, any date? ; )
I'd start with a year as it also wasn't specified ;)

But seriously, I bet it's gonna be the end of the month.

January 31, 11:59:59 PM ;D
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Offline Shoozza

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #35 on: January 09, 2018, 01:07:57 am »
Did I mention the year tho? ;)
Fun aside: I'd like to release asap. I know everyone is waiting but sadly I'm having a hard time to free up quality free time for working on soldat. So the development pace is disappointing.
There are other things besides development that need to be done and I hope MM finds the time to post about the trailer competition he wanted to do some time ago.
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Offline machina

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #36 on: January 09, 2018, 02:50:57 pm »
I hope MM finds the time to post about the trailer competition he wanted to do some time ago.
Should be posted ASAP as if we really want a decent trailer than video editors should have some time to create it.

Offline MrHamsTR

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #37 on: March 04, 2018, 12:28:01 pm »
"- Some admins use unofficial test versions in production. These versions include scriptcore improvements by falcon (included in 1.8). I will look into the changes falcon made and if possible add them to the 1.7.2 release (instead of waiting for 1.8.0)"

Shoozza it has been 2 months, please add them.

Is there anybody can write script?
Good, go and play soldat ^^

Offline O Pombo

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Re: Devlog update (2017-12-10) Steam release moved to January, flood fixes
« Reply #38 on: March 29, 2018, 09:22:39 pm »
Has the 100% CPU bug been fixed yet? I had this problem last week....