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He said I shouldn't let the negative 0.1% of the community bring me down.
strawpoll.me/14916771strawpoll.me/14798942
I don't like the current state of development either, but the main question is - what are the other options?
Quote from: L[0ne]R on January 28, 2018, 04:00:59 pmI don't like the current state of development either, but the main question is - what are the other options?Making soldat open source.
Quote from: Nedi on January 28, 2018, 04:17:52 pmQuote from: L[0ne]R on January 28, 2018, 04:00:59 pmI don't like the current state of development either, but the main question is - what are the other options?Making soldat open source.Which is already planned, i.e. it's "current state of development".
It is. But when will it happen? As helloer has mentioned in the other thread, Shoozza had told him it wouldn't get open sourced before we have an anti cheat and I believe everyone knows what that does mean. Noone is going to make it for free in a closed project and one man can't do everything alone in a reasonable amount of time like PerroAZUL has said.
Planned for like 8 years... The current state of development is that little and nothing is getting done. Or why do you think there are no devlog updates or any sort of reports on progress?. As for what other options are there, they could start by acknowledging that there is a problem. Shoozza either has no enough time or no motivation to work on Soldat. I urge him to correct me if I'm wrong. More active people is needed on the programming side and as we stand there are barriers in contributing. You have to reach them out requesting to let you in and sign some license agreement, if they judge you to be worthy enough to join the team. Nobody is likely to do that if all they want is to get a glance at the code and see if they can make some changes here and there, fix this or that. It takes some sense of commitment to go that far. Then there's the fact that it's not your game so you're not really free to make changes as you like. Everything has to go through the lead dev's opinion and he (or MM) will have the final word. You're not free to share builds with other people so whatever changes you make will have to wait forever until there is an official release. And there's always that odd sour feeling that you're working for free on a closed proprietary project, with no freedom for doing with it as you please. Soldat has been maintained almost exclusively by the community for years now (Shoozza is included here). It's past time we had it released as open source. Helloer did everything that was required for the code to be able to go open source, from a legal point of view. So what is the excuse to keep delaying it? "After steam" they promised, but how long do we really have to wait for that?. So these are the options I see: 1) Continue as now and nothing happens for an undetermined amount of time. 2) Open source it and let it take off like a bird. Freedom and hope!
"After steam" they promised, but how long do we really have to wait for that?
Quote from: Nedi on January 29, 2018, 02:15:38 amIt is. But when will it happen? As helloer has mentioned in the other thread, Shoozza had told him it wouldn't get open sourced before we have an anti cheat and I believe everyone knows what that does mean. Noone is going to make it for free in a closed project and one man can't do everything alone in a reasonable amount of time like PerroAZUL has said.AFAIK open-sourcing was planned right after the Steam release, no mention about mandatory anti-cheat. Correct me if I'm wrong on that (ideally with a link to the source comment).
we were promised Soldat would get released in January. Quess what? It was a lie... again. Postponed again but this time without any official information.
AFAIK Steam release was planned on 21.12, over 1 month ago and we still don't have any information about what has been already done during that delay and how long we have to wait more. And also we were promised Soldat would get released in January. Quess what? It was a lie... again. Postponed again but this time without any official information.
Quote from: Nedi on January 29, 2018, 03:05:26 pmwe were promised Soldat would get released in January. Quess what? It was a lie... again. Postponed again but this time without any official information.Who said it's postponed from January? There was no such official information confirmed on this forums by anyone responsible for Soldat.
The steam release was delayed to (end of) January but considering progress on my part and on the trailer/art I wouldn't necessary bet on it :/I'm currently struggling to open up enough quality free time to make development progress in a pace that doesn't disappoint me and everyone else.
No amount of complaining is going to change that for the better, but it is changing it for the worse. Constant drama and pressure from the community is one of the main reasons why there's no "official information". Shoozza certainly is far from perfect in having such thin skin, but community's response isn't part of the solution either. You either help do the work, or you deal with it, wait quietly and try to not be part of the problem.
No amount of complaining is going to change that for the better, but it is changing it for the worse. Constant drama and pressure from the community is one of the main reasons why there's no "official information". Shoozza certainly is far from perfect in having such thin skin, but community's response isn't part of the solution either.
You either help do the work, or you deal with it, wait quietly and try to not be part of the problem.
Who said it's postponed from January? There was no such official information confirmed on this forums by anyone responsible for Soldat.