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In fact there wasn't any "drama" until december. We have been waiting quietly for the big release but nothing has happened. Also according to your answer we should accept the problem rather than discuss it. Right?
Moreover, if he once says he will be doing devlogs weekly and then he doesn't write them for 2 months while having a rough deadline it feels like he stopped working, doesn't it?
If that's such a big deal for Shoozza, I can write devlogs every week. He just needs to tell me what he had done. I'll spend these 10 minutes per week.
Look at how much the plans has been dumbed down. It went from "make v1.8 with new UI and a bunch of other stuff" to "just make 1.7.2 that's stable enough to release on Steam, then open-source it and forget it". There's nothing left to "discuss". It just needs to be done.
Like I said - if you want to make things better - join the team and do the work. And this is something people don't seem to understand - it's *work*. It's not fun times where you get to add all sorts of features you ever dreamed of having in Soldat while ignoring anything that isn't part of the gameplay. *Especially* not in this version which has *nothing* to do with gameplay, so it's extra boring and tedious.
The second people are faced with the idea of signing an NDA, meeting guidelines, following rules, coordinating with the rest of the dev team - they get turned off and complain that it's "too hard".I get it, those people do have a point. We need to make that process easier, and from what I understand - this is the current goal. It's already being worked towards, but you have to bear with what we've got for now. I don't see any alternatives other than being patient until it's done.
No one from remaining people here gonna spend time creating 100 versions of trailers or graphics and wait if devs choose something from it.
Forget it? Open source is our only way to revive this game from stale and lazy development right now. Because even you have to agree that working alone on a big project like Soldat is ridiculous. BTW open-source equals faster 1.8.
People offered help many times and what? I heard they only had problems with communicating to Shoozza. Like for example waiting a month for an answer.
There is an alternative actually. Shoozza wanted to prove something but he failed and now he has to admit it and tell MM that he isn't capable of doing this work ALONE. And then MM will hopefully re-consider making Soldat open-source.
"Forget it" in the sense that MM and Shoozza can get it off their shoulders and leave the development entirely up to the community. (Though we'd still need some sort of leading dev who compiles and uploads new versions to Steam).
It sounds like you're just inserting your own fantasy into the situation. Shoozza wanting to prove something?
MM re-considering making Soldat open-source? I thought you wanted Soldat to be OS, now you don't? I'm confused.
Is open sourcing hard to make happen?
Re-considering making Soldat open-source before steam release. Because why do we have to wait if we can only benefit from that? There are people who are waiting for it to join the team and contribute, why not make it now and with a bigger team release Soldat on steam faster?
Additionally, I can be quiet and wait for it but tell me, how long? Another quarter of year? Maybe a few years? Even if Shoozza told everyone the date again how can we believe it if he had already lied to us 2 times?
Quote from: Ygrek Starmagedon on January 31, 2018, 08:20:59 amIs open sourcing hard to make happen?No.
Half a month. Sounds reasonable to me.
Quote from: Nedi on January 31, 2018, 08:39:29 amQuote from: Ygrek Starmagedon on January 31, 2018, 08:20:59 amIs open sourcing hard to make happen?No.Is that also your personal opinion?
soldat now uses only open source libraries
Quote from: L[0ne]R on January 31, 2018, 12:53:10 pmHalf a month. Sounds reasonable to me.I can wait half a month but how sure are you about that speculation? And what after that time if it fails again? We will again shout and there will be that one guy who tells everybody to wait a bit more.
No:Quote from: helloer on September 26, 2017, 05:35:55 amsoldat now uses only open source librariesSo now MM has to choose a licence and there aren't many possibilities. Then, finally, publish code. Or did i forget about something relevant?
I'm not sure about it at all, I just think it's a reasonable timeframe to finish the Steam release (based purely on my uninformed guesstimate). If after that time it fails again - then sure, shout and wave your pitchforks. If there will be someone telling you to wait a bit more - it probably won't be me.
The fact that Soldat only uses open-source libraries doesn't mean open-sourcing is easy. There may still be elements that need to be removed / changed before open-sourcing (like all the registration and shareware elements).
There may be more licensing difficulties and possibilities that you're not aware of that make the matter more complicated.
You also don't just dump out the code into pastebin. It needs to be set up on a proper platform.
Quote from: L[0ne]R on January 31, 2018, 02:07:28 pmThe fact that Soldat only uses open-source libraries doesn't mean open-sourcing is easy. There may still be elements that need to be removed / changed before open-sourcing (like all the registration and shareware elements).Yea, there may be needed some cleaning but, however, I've heard helloer had prepared almost everything(if not everything) to go open source.
Quote from: L[0ne]R on January 31, 2018, 02:07:28 pmYou also don't just dump out the code into pastebin. It needs to be set up on a proper platform.You just dump out the code into GitHub or other platform once everything else is ready.
Quote from: Nedi on January 31, 2018, 02:26:24 pmQuote from: L[0ne]R on January 31, 2018, 02:07:28 pmYou also don't just dump out the code into pastebin. It needs to be set up on a proper platform.You just dump out the code into GitHub or other platform once everything else is ready.It should be GitHub. Fuck BitBucket and other things like that, really...