Author Topic: Team killing, some thoughts for improvements.  (Read 1833 times)

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Offline Leo

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Team killing, some thoughts for improvements.
« on: June 20, 2006, 05:45:10 am »
I have enabled FF in all of my servers now. Less slots and FF on. It works ok but I would like to ask for some improvements. Maybe a !forgive command from the victim ? This would not count the tkill, many times accidents happen. If this is too hard to implement how about reseting all tkills after, let's say, 30 minutes ?

Offline Eagles_Arrows

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Re: Team killing, some thoughts for improvements.
« Reply #1 on: June 20, 2006, 07:51:15 am »
There is a little feature in W:ET where if a person gets tked, a message on the top left appears, reading, "File complaint on *name* for teamkilling?", and you can press F1 for "yes" or F2 for "no."

I think that's probably what you were looking for.

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Offline EnEsCe

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Re: Team killing, some thoughts for improvements.
« Reply #2 on: June 20, 2006, 07:53:44 am »
@EA, that cant be done with Soldat unless a client patch is released
@Leo, maybe just resetting their warnings after the end of a map might do the trick.

Offline Leo

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Re: Team killing, some thoughts for improvements.
« Reply #3 on: June 20, 2006, 08:00:25 am »
Yeah, resetting the warnings after the end of a map would be just fine.

Offline FliesLikeABrick

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Re: Team killing, some thoughts for improvements.
« Reply #4 on: June 20, 2006, 08:07:18 am »
related to this: I made a reference to this thread and a possible solution somewhere within this topic

Offline Kinky noob

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Re: Team killing, some thoughts for improvements.
« Reply #5 on: July 05, 2006, 04:37:13 pm »
Hey what if when u tkd
all ur teammates are spawnd to u and kill u LMAO




or u atomaticly change teams that works to.