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You took MZ's Combat Knife and Chainsaw from Soldat Evolved, slightly tweaked the 'Saw, and didn't credit him whatsoever. Constructive suggestions? Be a bit more original, please, or fetch permission from and give credit to another image's creator before assimilating it into one of your own works
Honestly, the fact that you put your name in front of every weapons really sucks ass. The TNH doesn't fit either.
I suggest that you upgrade the damages for the weapons from "suck" to "balanced."The sniper takes four shots to kill?The Ruger takes ten?What were you thinking? The only balanced weapons here are some of the automatics and the UL rifle (law). I suggest getting some more exact melp with balance, but think about my criticism.
1.1 -> 1.2LMP24: Dmg -3 , Bink -1SUMC: Dmg +6BPSR-L: Dmg +6COR 1.1: Dmg -1BPSR-vL: Dmg +9 , FireInterval -8LMP25: Dmg -1 , Bink -2The "Avis" in every weapon title gone.And a small surprise.
1.2 -> 1.2.1LMP24: Speed -5MEC6: Speed -25TNH4: Dmg +1BPSR-L: Dmg +6, FireInterval -6 , Reloadtime +20BPSR-vL: Speed +20 , Dmg +9 , FireInterval -4 AMR60: Speed -25
My critism ? Keron is right...U're not original at all.I see parts of my guns in those "urs" where do u give credits ? ....
When I said that the TNH4 doesn't 'fit' i mean that it looks ugly and colourful next to the others. (btw smite reduces your karma too)
1.2.1 -> 1.2.2BPSR-L: Dmg +9 , FireInterval +2BPSR-vL: Dmg +26 , FireInterval +6 , Bink+ 30
I am still hung up on the TNH4, I understand your reasons for using it, but perhaps you could make it a little less yellow and more bronzed colour (deeper gold), it would be more pleasing to the eye. It reminds me of the golden gun from N64
1.2.2 -> 1.2.3Chainsaw: Ammo +249 , Reloadtime +44 , StartUpTime +6TNH4 -> TNH4 Exclusive Silver Edition :PBPSR-L: Dmg -9
1.3Changes from 1.2.3 -> 1.3DualSP13s: FireInterval +4LMP24: Bink -1SUMC: FireInterval +2 , Damage +3Combat Knife: Speed +30Chainsaw: Reloadtime +25COR1.1: Ammo -25 , Damage +10 , Reloadtime +40
Soldat --- weapon specifications - English version(c) 2007 by AvisValues correspond to the weapons.ini in AvisWeaponConceptMod 1.3.2_______________________________________________SP13 47,5% damage / second* 300 rounds per minute 10,5 damage / hit***_______________________________________________Dual SP13s 78,75% damage / second*2 projectiles** 225 rounds per minute 10,5 damage / hit***_______________________________________________LMP24 86,7% damage / second* 600 rounds per minute 8,7 damage / hit***_______________________________________________SUMC 105,0% damage / second* 300 rounds per minute 21,0 damage / hit***_______________________________________________MEC6 139,4% damage / second* 514 rounds per minute 16,6 damage / hit***_______________________________________________Spas12 97,1% damage / second*6 projectiles** 200 rounds per minute 4.85 damage / hit***_______________________________________________COR1.1 89,3% damage / second* 400 rounds per minute 13,4 damage / hit***_______________________________________________BPSR-L 70,3% damage / second* 90 rounds per minute 34,0 damage / hit***_______________________________________________BPSR-vL 52,7% damage / second* 61 rounds per minute 51,9 damage / hit***_______________________________________________LMP25 114,8% damage / second* 720 rounds per minute 9,6 damage / hit***_______________________________________________AMR60 121,5% damage / second* 450 rounds per minute16,2 damage / hit***_______________________________________________BPSR-uL 297,1% damage / second* **** 10 rounds per minute1782,7 damage / hit***_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _* % of the maximum health, the hit soldier loses per second, when all projectiles are registered as a hit. For more information about the damage calculation, see (***).** Projectiles fired per shot. (e.g. the pumpgun fires 6 bullets at once and the both D.Eagles are being fired simultaneous.*** Damage dealt at muzzle speed of the projectile. The longer the bullets fly, the more speed do they lose. With less speed, the bullet does less damage.**** The BPSR-uL has only one round and can only be fired on the ground while prowning. In addition, it has a 6-second-reload.
Quote from: Keron Cyst on December 28, 2006, 01:46:39 pmYou took MZ's Combat Knife and Chainsaw from Soldat Evolved, slightly tweaked the 'Saw, and didn't credit him whatsoever. Constructive suggestions? Be a bit more original, please, or fetch permission from and give credit to another image's creator before assimilating it into one of your own worksSorry thats my standard skin, forgot to replace it o_OObviously that's from the great Soldat Evolved Weapon Skin Pack. How rude, sorry :-I really didn't intend to steal his work, I'm just used to the skins, so I forgot that it's modded.
MZ's skins are awesome, I absolutely forgot, that they're modded guns, so I put them in by accident.