0 Members and 7 Guests are viewing this topic.
Quote from: sakae on January 12, 2007, 04:59:11 amthe thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1Stupidest thing I have ever heard
the thing is 33 ping gives a hell lot of lag, 200 ping in soldat 1.2.1 is about as much lag as 33 in soldat 1.3.1
hahahahaha, I love it when people pretend to know what they are talking about...Ontopic: 1.3.2 is soooo fun, you guys are missing out.
-__- it is not the ping itself that creats lag. 500 ping is as laggy as 33 ping. it is well done coding but it is lagging without lag, not perfectly adjusted. but when the ping is jumping 33-133 for example warping appears
Ontopic: 1.3.2 is soooo fun, you guys are missing out.
Climbing Server #2 has been converted to a 1.3.2 Server, meaning no one will be able to join except for myself and afew other people.The reason for this is because I am testing the Player Moderator + Checkpoint scripts on our server, which require the server to be 1.3.2.
no that's mean dedicated server script, 'nough for ya
Is there an estimated time remaining for the new patch or do we get left in the dark?
ahh!!! no!! it cant get out yet... I got to register me first but then I have to find somebody that can buy it over the internet... and I really hope the lag/bug with dealges will get fixed. the prbolem started at 1.3 so it got to be the net change with bullet start and stuff...and nfsjunkie91, Ping is a computer network tool used to test whether a particular host is reachable across an IP network. Ping works by sending ICMP “echo request” packets ("Ping?") to the target host and listening for ICMP “echo response” replies (sometimes dubbed "Pong!" as an analog from the Ping Pong table tennis sport.) Using interval timing and response rate, ping estimates the round-trip time (generally in milliseconds although the unit is often omitted) and packet loss (if any) rate between hosts.Lag often refers to delays experienced in computing communications, however it may also apply to written or other forms of communication. Within computing, Lag refers to the time taken for a packet of data from the sending application to the receiving application. This includes both transit time over the network, and computer processing time at both the source and destination computers.so ping and lag is not excatly the same thing. lag can be 2 things. and soldat lag can be 2 things. either a application process delay or a nerwork delay. I think this is atleast more than a "genneral idea of waht I am talking about"