Author Topic: Crimsonland mod version 1.1  (Read 14379 times)

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Offline Lord Frunkamunch

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Crimsonland mod version 1.1
« on: January 09, 2007, 11:11:18 am »
Crimsonland mod that came about as a result of prolonged boredom and a broken internet

Flame is a shrunken down version of an explosion from Freespace, and muzzle flashes were copied from Field Marshal's Metal Slug and Spec Ops mods. I am *NOT* in any was claiming I made them, and they will be removed from the link if he objects.

Oh, I didn't make the interface weapons either, just outlined them, replaced the black background with the transparent green, and cut them to fit the Soldat interface without overlapping.

Interface is not the actual Crimsonland interface, as I don't have an interface maker and it wouldn't fit when I pasted it over my old interface. It is made from copied Crimsonland parts though.

Basically, the only things made exclusively by me were the weapons-gfx and the stat gun.

I've got no problem with you editing this, although if you have an especially good modification or idea, post it here.

*EDIT* Many thanks to -Vis- for providing the gun sounds, link updated.

*Another edit* One more update, fixed a few weapons-gfx.

Newer download link is http://files.filefront.com//;6716652;;/

« Last Edit: February 09, 2007, 08:29:14 pm by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline ..::HHH::..

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Re: Crimsonland mod version 1.0
« Reply #1 on: January 09, 2007, 11:13:39 am »
oh man.. oh god.. that looks perfect:o just brilliant:O
i looove the detail on the interface guns, and i like the interface too.
great job dude.. great job..

Offline Lord Frunkamunch

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Re: Crimsonland mod version 1.0
« Reply #2 on: January 09, 2007, 12:07:52 pm »
Thanks. By the way, I forgot to update the preview picture with a few changes I made, the stat gun is shorter and the jet bar looks like a greenish version of the health bar. The thick blue one's still included, though; the green one's just the standard. There's also a stat gun without the chair/ammo box, and a smaller cannon to choose from.

*EDIT* Preview picture replaced with the changed interface.
« Last Edit: January 09, 2007, 02:17:08 pm by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline h.e.l.i.x

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Re: Crimsonland mod version 1.0
« Reply #3 on: January 09, 2007, 12:20:03 pm »
i can make a better one!!!!!! wait 2 months dickhead

Offline -Vis-

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Re: Crimsonland mod version 1.0
« Reply #4 on: January 09, 2007, 12:36:19 pm »
That's the great thing about Crimsonland... the weapons are already there for use in a Soldat interface ;D. Some people frown upon rips, but I think it's silly to draw your own interface weapons when they're already there to be used... it can't really get any better looking. :D

 I made my own Crimsonland mod, which does the same thing. I like my weapon gosteks better, although mine doesn't have an interface. :P

edit: I noticed there are almost no sfx to go with it... if you need help ripping sounds, I can help you out with that.

Further edit: I'm surprised you didn't add any ion weapons. They're my favourite. :-\
« Last Edit: January 09, 2007, 12:46:18 pm by -Vis- »


Offline Lord Frunkamunch

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Re: Crimsonland mod version 1.0
« Reply #5 on: January 09, 2007, 01:02:39 pm »
Yeah, I noticed a post of yours somewhere saying you had one...I could definitely use some sounds, googling didn't really help. There actually is an ion weapon...Sort of... the stat gun's barrel is the ion minigun. I would've added some ion weapons aside from that, but the only other one that was 'Soldatlike' was the shotgun, which I already had (albeit plasma) and the minigun, but I didn't want to have 3 in the same mod, so I made the AK the jackhammer, even it was meant to be like a shotgun.
« Last Edit: January 30, 2007, 01:05:45 pm by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline truup

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Re: Crimsonland mod version 1.0
« Reply #6 on: January 09, 2007, 03:54:59 pm »
Looks pretty nice, Im gonna try this soon. I've played Crimsonland since... ages!

Offline Death MachineX350

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Re: Crimsonland mod version 1.0
« Reply #7 on: January 09, 2007, 05:39:51 pm »
I love it. Nice job on the interface :).

Offline Keron Cyst

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Re: Crimsonland mod version 1.0
« Reply #8 on: January 09, 2007, 07:05:58 pm »
I love it. Nice job on the interface :).
He didn't make the interface graphics, people... he just took it from Crimsonland. They were already like that from the game (I'm not objecting actually doing that, but he shouldn't get credit for just converting filetypes and renaming some graphics).

That's some very nice weapons-gfx. :)

Offline Nfsjunkie91

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Re: Crimsonland mod version 1.0
« Reply #9 on: January 09, 2007, 10:47:30 pm »
Excellent job on the conversion and the weapons-gfx.

Offline Slayer DZ

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Re: Crimsonland mod version 1.0
« Reply #10 on: January 10, 2007, 04:26:47 am »
I started making crimsonland mod but I quited, it was looooong time ago... and this one looks great but I made the back and it was awesome, look here: http://www.soldatforums.com/index.php?topic=4791.0 actually I made few things better but making crimsonland mod that isn't hard at all, all that you need for weapons is in the folder in game directory, all the pics and as keron cyst said the interface staff can be easily taken from game... no matter on that i think this is nice mod! ;)
« Last Edit: January 10, 2007, 04:33:04 am by Slayer DZ »

Offline ..::HHH::..

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Re: Crimsonland mod version 1.0
« Reply #11 on: January 10, 2007, 12:50:47 pm »
i can make a better one!!!!!! wait 2 months ****head

 wtf is your problem bitch? he made a great mod, and i doubt you can.

Offline Dairy

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Re: Crimsonland mod version 1.0
« Reply #12 on: January 10, 2007, 03:57:06 pm »
weapons-gfx are nice, but i quess they are resized interfaces. And interfaces are taken from the original Crismonland game. So nothing original ....and btw this mod is already made. Dunno if it was by you, but I've got one same....

Offline Lord Frunkamunch

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Re: Crimsonland mod version 1.0
« Reply #13 on: January 10, 2007, 04:47:56 pm »
Yeah, I've seen other ones, although I think I did a slightly better job on the interface weapons than the ones I saw. The weapons gfx were resized, but I spent a good while editing/recoloring them. Some effort, not much above minimal.
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline ANdro!d

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Re: Crimsonland mod version 1.0
« Reply #14 on: January 18, 2007, 09:58:57 am »
The splitter gun doesn't exist in soldat, you invented that one and the dagger.
Instead of that splitter gun you could put the ion rifle, what do you think ?
« Last Edit: January 18, 2007, 10:01:41 am by ANdro!d »
Check the fucking rules on sigs.

Offline -Vis-

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Re: Crimsonland mod version 1.0
« Reply #15 on: January 18, 2007, 11:03:17 am »
The splitter gun doesn't exist in soldat, you invented that one and the dagger.
Instead of that splitter gun you could put the ion rifle, what do you think ?

??? The Splitter Gun is from Crimsonland... why should it not be in the mod? (I use the Ion Rifle instead of my ruger though :P).


Offline Lord Frunkamunch

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Re: Crimsonland mod version 1.0
« Reply #16 on: January 18, 2007, 05:41:46 pm »
The splitter gun doesn't exist in soldat, you invented that one and the dagger.
Instead of that splitter gun you could put the ion rifle, what do you think ?

You clearly haven't beaten level 4:10 on hardcore mode. (Unlockable weapon, that's as far as I've gotten in the game though.)

I did 'make' the dagger up, although look closely at the blade and then at the shiny part of the plasma minigun's barrel (upper left). The handle was just the clip from the jackhammer.

btw, -Vis-, is your mod downloadable anywhere?

*EDIT* No, the splitter gun doesn't exist in Soldat. It exists in Crimsonland.  ;D

« Last Edit: January 19, 2007, 10:11:44 am by Lord Frunkamunch »
I attend grammar school, last grade, and ignorance is all around me. Well, good for them. Ignorance is bliss.

Offline edak

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Re: Crimsonland mod version 1.0
« Reply #17 on: January 18, 2007, 06:30:08 pm »
I quite like this mod, consider it safe on my HDD

UPDATED 12-Aug-2010 FIXED LINKS!!!!! - 18 Apr 2007 - NOW WITH FULLLY MODDABLE MAP TEXTURES! Modders, further customise your soldat!

Offline GAMEOVER

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Re: Crimsonland mod version 1.0
« Reply #18 on: January 18, 2007, 11:17:47 pm »
I think its sweet.

Offline -Vis-

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Re: Crimsonland mod version 1.0
« Reply #19 on: January 18, 2007, 11:34:52 pm »
btw, -Vis-, is your mod downloadable anywhere?

Nope. It's not even finished actually. I've been messing around with the weapon gosteks (the only part of the mod I created myself). I don't plan on releasing it though, since I "borrowed" your copy of the interface, and your weapon interface looks better than mine. :P

My favourite weapon gostek so far is my plasma shotgun:



It made me fall in love with the shotty all over again. ;D