Author Topic: tw map layout brainstorm thread  (Read 11717 times)

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Offline Deadeye Rob

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Re: tw map layout brainstorm thread
« Reply #80 on: July 09, 2007, 09:46:14 am »
If you're going to do another 40k map, I'd suggest a ruined hive city with an underhive.

Another one? I diddnt think we had one to begin with! lol. But yes we should have 'a' 40k map! lol

Offline Grimbad

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Re: tw map layout brainstorm thread
« Reply #81 on: July 10, 2007, 04:09:36 pm »
Well, I think if he releases Krath it should count as one.
!@#$%

Offline Deadeye Rob

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Re: tw map layout brainstorm thread
« Reply #82 on: July 11, 2007, 02:06:13 am »
Oh yes, most definatley! I like the Tau designs!

Offline Laser Guy

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Re: tw map layout brainstorm thread
« Reply #83 on: July 21, 2007, 04:05:14 pm »
I c a whole lotta of improvement!! Just great!!
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Offline Deadeye Rob

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Re: tw map layout brainstorm thread
« Reply #84 on: August 02, 2007, 08:20:08 am »
Is there any development in this map? it has been a while

Offline VirtualTT

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Re: tw map layout brainstorm thread
« Reply #85 on: December 11, 2008, 01:33:33 pm »
So Tw Krath had been released (link)
But i have another old unfinished map - tw Storm. Middle part was going to be without bunkers, just trenches, small tower and tonnel. But such layout needs more variety. I was planing to add crushed plain or something like that. So if someone has any ideas please post them here.

Offline The Specialist

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Re: tw map layout brainstorm thread
« Reply #86 on: December 15, 2008, 06:17:45 pm »
You could try using my idea from tw_Paroxysm of the middle point.  I like the idea of not having a bunker in the middle point, I think it'll bring a new gameplay experience.