Author Topic: ctf_WinterWars  (Read 1664 times)

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Offline zakath

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ctf_WinterWars
« on: September 08, 2008, 06:38:13 am »
ctf_WinterWars

By Zakath
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Winter styled map with quite fast gameplay


(^Click To Enlarge^)

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Download / Rate on TMS
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This Map Is Hosted By jrgp's Soldat Mapping Showcase

#soldat.mapping - #soldat.inc - #soldatladder - #soldat.gather.nordic

Offline Blacksheepboy

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Re: ctf_WinterWars
« Reply #1 on: September 08, 2008, 07:51:07 pm »
Looks like a pain in the arsinegger to grab the flag since there are spawns close to each path and the middle is so open.

You must really like gray backgrounds, because most all of your other maps have gray backgrounds. Change it up a bit. Maybe a dark blue for the horizon or something. Maybe try a dark gray for the top color. It doesn't look like night-time the way things are now.

Offline Blue-ninja

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Re: ctf_WinterWars
« Reply #2 on: September 08, 2008, 07:56:37 pm »
An aurora borealis doesn't have just one color. Keep the green ones of course, but vary a little in the colors, and like Blacksheepboy said, change the background color.

Unfortunately, a lot of maps that you've made are either dull, unrefined, or unoriginal. Some basically are remakes, but no matter how many times you say that the gameplay would/could be different, it'll always be like the original in gameplay and layout.

A change of pace would be nice, but if this is how you roll, that's fine, but I'm not going to agree with you on this one.

Offline zakath

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Re: ctf_WinterWars
« Reply #3 on: September 09, 2008, 03:33:29 am »
Looks like a pain in the arsinegger to grab the flag since there are spawns close to each path and the middle is so open.

You must really like gray backgrounds, because most all of your other maps have gray backgrounds. Change it up a bit. Maybe a dark blue for the horizon or something. Maybe try a dark gray for the top color. It doesn't look like night-time the way things are now.

My error had forgot to turn on background when doing the overview very silly of me so its updated.
Actually I would say its very easy to grab the flag on this map at least that what I have concluded when playtesting it.

Date Posted: September 09, 2008, 04:14:44 am
An aurora borealis doesn't have just one color. Keep the green ones of course, but vary a little in the colors, and like Blacksheepboy said, change the background color.

Unfortunately, a lot of maps that you've made are either dull, unrefined, or unoriginal. Some basically are remakes, but no matter how many times you say that the gameplay would/could be different, it'll always be like the original in gameplay and layout.

A change of pace would be nice, but if this is how you roll, that's fine, but I'm not going to agree with you on this one.

Actually I have seen several Aurora Borealis consisting of just one color.

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Offline Blacksheepboy

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Re: ctf_WinterWars
« Reply #4 on: September 09, 2008, 07:11:22 pm »
Ok, the new background looks a whole ton better.

The only reason I said that it looks hard to cap with the flag is because you have to travel behind the spawns, then travel back.

Offline stormuppen

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Re: ctf_WinterWars
« Reply #5 on: September 18, 2008, 06:47:59 am »
Ok, the new background looks a whole ton better.

The only reason I said that it looks hard to cap with the flag is because you have to travel behind the spawns, then travel back.

I think its not so hard because you can spawn "high" or "low" and if you spawn high and the flagcarrier goes low, its hard to stop a cap.

Offline ~Niko~

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Re: ctf_WinterWars
« Reply #6 on: September 18, 2008, 08:49:13 am »
The aurora is like this, put more diversity in that if you really want to put it into the map:


Clicky to full size.

Offline Replica

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Re: ctf_WinterWars
« Reply #7 on: September 19, 2008, 11:06:39 am »
you can easily boost directly from one flag to the other