Author Topic: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod  (Read 27476 times)

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Offline Gnoblar

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #40 on: April 27, 2009, 08:17:52 am »
You're M8 looks a bit fat. Stretch it out horizontally a bit, it looks like a compact M8 instead of a normal M8 carbine.

Offline scout

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #41 on: April 27, 2009, 09:10:08 am »
I think it looks just fine :P imo, it might be the light effect that makes it appear fat. just a hunch :D

Offline MattH

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #42 on: April 27, 2009, 10:05:29 am »
I do see were Gnoblar is coming from but I don't think its a big deal,still you might want to see if you can fix what hes talking about you never know you might like the way it looks even better. ;)
« Last Edit: April 27, 2009, 11:25:04 am by MattH »

Offline Gnoblar

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #43 on: April 28, 2009, 02:53:05 am »
I think it looks just fine :P imo, it might be the light effect that makes it appear fat. just a hunch :D

Yeah maybe. But I think it's two or so pixels too fat.

You stole my mod layout...

Offline scout

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #44 on: April 28, 2009, 04:38:20 am »
wtf? me steal? how the hell did you come up to that conclusion?

Offline Espadon

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #45 on: April 28, 2009, 08:12:49 am »
You stole my mod layout...

Don't bitch about that stuff. Nobody here is that special.
CRYSO | HLT                        

    CRY0 | NAN0 2.1 | 0MEN 1.0 | PYR0 1.1M | B0RG 1.0

Offline Gnoblar

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #46 on: April 28, 2009, 10:10:06 am »
I apologise. It was a dumb thing to say.

Offline Henito Kisou

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #47 on: April 28, 2009, 11:13:47 am »
You stole my mod layout...

Don't b***h about that stuff. Nobody here is that special.
No modder is special, only their mods are (hopefully) unique experience. Not style or modder is rated, just idea, imagination and effort in project (also gameplay).

Offline Gnoblar

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #48 on: April 29, 2009, 05:37:42 am »
No modder is special, only their mods are (hopefully) unique experience. Not style or modder is rated, just idea, imagination and effort in project (also gameplay).

Very well put. I'd give you points but there's no points system.

Offline fulro

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #49 on: May 03, 2009, 07:57:54 pm »
nice mod man i lik it. u should add more weapon feature it would be good. im lookin forward on ur next mod ;D

DarkCrusade

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #50 on: May 05, 2009, 12:56:15 pm »
I like what I see, but I would suggest to simply reshade the eagles replace, because you have a light from the top ... [pigtail]

Offline Mx7

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #51 on: May 08, 2009, 03:21:37 pm »
why do you guys keep modding stuff if 1.5.0 is already out and no one doesnt really care about 1.4.2
>:Đ

Offline -Skykanden-

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #52 on: May 08, 2009, 03:34:34 pm »
why do you guys keep modding stuff if 1.5.0 is already out and no one doesnt really care about 1.4.2

Is 1.5.0 unmoddable or what?

Aww scout you haven't tryed outlines...

Offline MattH

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #53 on: May 08, 2009, 05:46:58 pm »
Yes I almost had that problem I had just finished the interface and weapon gfx and was going to start working on the default and ini. just as soldat 1.5 came out and I was like ...lol that could have been alot of work for nothing.

But luckily I didnt have that problem  :)

Offline scout

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #54 on: May 09, 2009, 03:52:44 am »
why do you guys keep modding stuff if 1.5.0 is already out and no one doesnt really care about 1.4.2

people still DO play 1.4.2 since it does'nt have as many bugs as 1.5.0. plus, the best mods are from old versions. id stick to the old ones if i were you.

why do you guys keep modding stuff if 1.5.0 is already out and no one doesnt really care about 1.4.2

Is 1.5.0 unmoddable or what?

Aww scout you haven't tryed outlines...

sorry, lol. im kinda hoked up on a new mod im doing, at the same time, im also trying to improve my photoshop skills ^_^



Yes I almost had that problem I had just finished the interface and weapon gfx and was going to start working on the default and ini. just as soldat 1.5 came out and I was like ...lol that could have been alot of work for nothing.

But luckily I didnt have that problem  :)

i really did'nt care if the mod was or was'nt compatible with 1.5.0 since ive always been doing mods on 1.4.2, and yes they should be compatible anyway, since 1.5 still uses the same mod config as the previous version.


Heck, i keep multiple versions of soldat. 1.5.0 fr online play, 1.4.2 modding, 1.3.1 for..uh, playing my old mods :D
« Last Edit: May 09, 2009, 03:54:40 am by scout »

Offline Dairy

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #55 on: May 09, 2009, 05:42:38 am »
Invisible bullets ? Dude, tell me you're just kidding me.

Offline fulro

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #56 on: May 09, 2009, 06:59:30 am »
Dairy it good helpin ur skill wit tis mod. i use it i kill 20./ it also have disadvance too. u cant tell wo shoot the sniper or incomin enemy.

Offline scout

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #57 on: May 09, 2009, 08:05:56 am »
as mentioned on the first post, this mod is INTENDED for realism. Its not like you could see a NORMAL bullet in a real life firefight(compensated this for loud bullet flyby sounds). plus, it also aims to increase your situational awareness and also forces you to find cover in a battle. And again, as said from the first post, it's called TACTICAL gameplay.

Offline Dairy

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #58 on: May 09, 2009, 10:08:51 am »
So in short this mod just adds loads of disadvantages ?

Offline MattH

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Re: UPDATED: Ghost Recon Advanced Warfighter(GRAW)Total Conversion mod
« Reply #59 on: May 09, 2009, 10:12:50 am »
No in short this makes the game a lot harder
(which you may not understand the fact that some people like that) :P