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I'd love to recommend soldat to other, but due to unreliability and errors that make the game unplayable upon installation holds me back from spreading soldat as something I'd love to share wide. Plus theres also the fact that unlike most new games that come out, theres a tutorial, not a manual like soldat has so the newbie must instantly like soldat as it is in all its harsness when going online.
Last year, I dreamt I was pissing at a restroom, but I missed the urinal and my penis exploded.
Back in my old school days, most if not all of my classmates were talking about maplestory- the horror.
Quote from: numgun on December 17, 2009, 11:04:42 amI'd love to recommend soldat to other, but due to unreliability and errors that make the game unplayable upon installation holds me back from spreading soldat as something I'd love to share wide. Plus theres also the fact that unlike most new games that come out, theres a tutorial, not a manual like soldat has so the newbie must instantly like soldat as it is in all its harsness when going online.Bots help in learning how to play. Bots helped me, as it was a lot less embarrassing - dying so much or having trouble with even simple maneuvers like landing on a ledge. However, you have a good point... and that makes me think. How hard would it be to create a tutorial option for Soldat? Tutorial/training maps are easy to make. Soldat is script-able. If you could have an option for new players that took them through training and maneuvers - from just basic moving/flying to hitting static targets to finally duking it out with AI and all with text/messages on screen - I'd say that would make it a bit more friendly. I've also been thinking, I don't know what you guys think. Plus, I want the opinion from everyone. What do you guys think of viral advertising? At the moment, I'm researching cheap marketing methods (for personal use - personal projects) and one of the methods that works quite well - is viral. So with Michal's permission, we could design flyers/posters/whatever that we could print off ourselves and post it up at certain places. Bring some flyers to lans, etc. If you can part with $5/10 out of your pocket for a couple of prints, it would be another way of contributing. At the moment, Michal has no other way of advertising, other than online. Soldat has quite a dedicated fanbase and I think that some of us wouldn't mind helping out in the effort to spread the word. We did have a trailer contest going (we still need a final trailer). One of the things I wanted to do as I suggested in a previous post in this thread was to set up a booth to promote the game. In my city, we were supposed to have a game conference or event happening, but I haven't heard much over the last year so far. My idea is (should it happen... and I can do this) is to design it like an army recruitment booth. My backdrop would be a communist propaganda style poster with "Join the Soldat Army!" on it and I'd have a good long looping video playing of gameplay and all the different gamemodes, sub-modes. Could even give out free USB keys with a copy of Soldat on them. At the school that I work at, when we have job fares, some software companies do that. One company was a small company offering tutorials on software and even programming. They gave out keys - with a few videos on each of them. Even trying to organize a Soldat game or two at your local lan/ lan events could help. Here, Lanageddon actually had a Soldat contest 3 years ago. (I found out after the fact... death!)
The only thing which keeps me stuck to it, is the endless modding possibilities.
Once a day per week for a couple of hours - play with some newbies and teach basic to intermediate play (I may have played Soldat for a long time, but dunno if I'd consider myself a pro... I'm usually the 5th last person on the scoreboard :/).
I know its a bit far out there, but couldn't some sort of campaign mode help with the whole "getting started" thing? I don't know about you but if I bought a FPS nowadays I'd probably go through the campaign first as to not totally suck when I finally got around to the online play. It doesn't really have to be anything special, maybe a few sniping missions, an infiltration... stuff like that. Level objectives that guide the new player into helpful tips he might not discover on his own.