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http://enesce.com/lockerz/lrc/
I really don't understand why enesce didn't say anything according to the change in his development-focus.
making soldat opensource will be overkill imo
Hey,I haven't read the thread. Just wanted to say that we agreed with EnEsCe to release 1.5.1 as quickly as possible with disabled Portal functionality cause that isn't finished and was lagging the development significantly. As far as I know just the dedicated server needs to be compiled on linux. After 1.5.1 is out I will make further announcments for Soldat's future.Nice one ! But moreover :
Please, read the whole thread...
Hey,I haven't read the thread. Just wanted to say that we agreed with EnEsCe to release 1.5.1 as quickly as possible with disabled Portal functionality cause that isn't finished and was lagging the development significantly. As far as I know just the dedicated server needs to be compiled on linux. After 1.5.1 is out I will make further announcments for Soldat's future.
Step 1. Balance weapons, add new maps, fix minor bugs.Step 2. ?Step 3. Profit
The new Soldat v. without Portal would be so gay..
Fixes:- Fixed player names being invisible on F1 list [finally! so we don't need to use shoozza's chatmod hack]- Fixed "Crouch Float" bug- Fixed LAW and M79 exploding on yourself instantly after picking up while punching. [I've always hated this one]- Fixed InterfaceText/Image custom resolution scaling- Fixed custom maps not downloading Textures or Edges from server- Fixed Jetpack sparks appearing in Realistic mode when the enemy player is not visible- Fixed a bunch of corrupt network packets, resulting in them being dropped or doing funky things [zomg! netcode improvement?!]- Fixed reg star appearing for bots and players who aren't actually registered- Fixed Access Violations and Corrupt Data occuring when recording/playing demo's recorded with Soldat 1.5.0- Fixed Players with Predator being visible to new players that join after they obtained the Bonus- Fixed Registration Star on F1 menu not appearing while using default jet flame colour- Fixed Soldat Installer will set correct file write permissions under Windows Vista / 7- Fixed editing a maps background colours and not getting kicked for wrong map version.- Fixed Spas12 reloading while firing no longer allows infinite shots- Fixed online bots flying up into the air when spawning with a Parachute- Fixed Spectators no longer have the "dead" player marker next to their nameModifications- Modified changing mouse sensitivy ingame now increases/decreases by 1% per button press rather than 5%- Modified Dead/Spectator players in Realistic mode can not use freecam.- Modified Dead players can not spectate other dead players in Realistic+Survival- Modifier players can not see enemy team chat in Realistic mode if the enemy player is not visible- Modified Team Bink is now reduced by 50% when Friendly Fire is disabled.You will get no Team Bink at all if you are not moving- Modified Score Board (F1) has been redesigned for team-based game modes- Modified Score Board (F1) can now be scrolled up/down (only if required) by using the Page Up/Down keys. An arrow will appear on the right-center side of the board if scrolling is available- Modified Weapons Menu will now only display non-default values (on Mouse Over) if joining a Weapon Mod server- Modified pressing escape while typing will now clear chat bufferAdditions:- Added ability to paste IP:Port/Pass formatted strings into the IP field of the Join Game tab. soldat:// URL's are also supported- Added 8 new Polygon types: Only (Team Colour) collide Polygons, and Only (Team Colour) + Enemy Team Bullets collide Polygons.- Added Polygon type: Exploding Polygon.- Added Polygon type: Hurt Flaggers.- Added Polygon type: Only flaggers collide.- Added ingame Weapon Statistics for Registered players (Press F2 while in the F1 menu)- Added "Offline/LAN Mode" for playing Soldat multiplayer with no connection to the Internet.- Added Score Board (F1) will now display the current Server Name at the top left corner- Added Score Board (F1) will now display the "Server Info" message under the server name- Added bots now have a unique icon appear in place of their ping in the scoreboard
Quote from: jerich on October 15, 2010, 08:06:46 amStep 1. Balance weapons, add new maps, fix minor bugs.Step 2. ?Step 3. ProfitBulls**t.Step 1: Fix known bugs, add features requested by the community and update WM.Step 2: Release.Step 3: Repeat quarterly, i.e. every 3 months, 4 times a year.In case of broken versions, release a patch as quickly as possible. Develop in small increments. Release early, release often.
Quote from: Michal Marcinkowski on October 14, 2010, 11:25:03 pmHey,I haven't read the thread. Just wanted to say that we agreed with EnEsCe to release 1.5.1 as quickly as possible with disabled Portal functionality cause that isn't finished and was lagging the development significantly. As far as I know just the dedicated server needs to be compiled on linux. After 1.5.1 is out I will make further announcments for Soldat's future.It's nice to finally hear some more-or-less "official" news about the game's status, but unless something changes in the way development goes - the release of new version won't do much. It's only a matter of time until it comes to this again.But I'll just hope for the best...