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The thing I've never understand is why it's made impossible to remove failed default maps in practice.
About Snakebite, while current Snakebite isn't a huge success it enjoys the same kind of popularity as the former version and we aren't going back with that one it might be changed further in the future but nothing is decided atm.
The CTF pool is not exclusively chosen for the competitive community and if the competitive community wished to play other maps its nothing stopping them really.
I think we should carefully go through map for map and see what improvements can be done, to both visuals and gameplay.
Quote from: zakath on August 13, 2013, 03:18:56 amAbout Snakebite, while current Snakebite isn't a huge success it enjoys the same kind of popularity as the former version and we aren't going back with that one it might be changed further in the future but nothing is decided atm.I of course have only SCTFL's stats but based on them and the topics on SCTFL, the modifications that were made weren't very successful. Yet again this feels like the mapping team can't admit it didn't work out as well as intended. The whole process should be community driven, not formed only of personal opinions of (in this case biased) developers. I'm not personally accusing anybody but I've thought the map team has worked rather poorly and selfishly since the remakes were added.
Well they were succesful in such a way that it made it different from Kampf(push mindlessly forward kind of gameplay that it shared with snakebite). It didn't gain Guardian like popularity but it maintained roughly the same amount of plays as before.
Quote from: zakath on August 13, 2013, 09:43:58 amWell they were succesful in such a way that it made it different from Kampf(push mindlessly forward kind of gameplay that it shared with snakebite). It didn't gain Guardian like popularity but it maintained roughly the same amount of plays as before.But was there a need for such change? Snakebite used to be the #1 raw power push to win type of map, now it's pretty much only map like that is Kampf which is imo worse in every aspect than the original Snakebite. There are many other maps that share similar style of play, especially the default two top one low -routes. Why change a working, somewhat popular map instead of eg. adding a new map with the new aspects? The problem here is that the remake wasn't really needed, nobody asked for it, the original Snakebite was in the middle tier in popularity and after the eventualy it was forced into the game regardless of the uproar.Also the popularity of Snakebite has dropped after the remake, both percent of matches played and comparing to other maps.SCTFL 16: 19th most popular map of total of 27SCTFL 17: 18/27SCTFL 18: 15/27SCTFL 19: 24/29 - first season with the remakeSCTFL 20: 23/30SCTFL 22: 24/32From 55%-70% to 75%-83% in percentage of maps that were played more often. Not the biggest change but undeniably still there.
Now that metric isn't valid as it will be skewed because of more maps in the map pool now.
Ehh... Removing maps is always a touchy subject. I remember several years ago when lots of DM maps disappeared from the default pool. Some of those I thought were awesome, and it really bummed me out. I also really loved ctf_Crashed and ctf_Factory.I'm sure there are a number of people who would fume if we removed e.g. ctf_Maya (me included).I'd rather want flawed maps to be remade and improved. And at least one new map should be added every few months.
Quote from: zakath on August 13, 2013, 11:47:09 amNow that metric isn't valid as it will be skewed because of more maps in the map pool now.How come? From SCTFL 18 to 19 the position dropped nine steps yet only two maps were added. Also new maps can't really explain the drop from 2.4% to 0.2-0.4% in total rounds of played.
So be it then, however my second point about the poll still stands.
Quote from: Dusty on August 13, 2013, 02:24:20 pmSo be it then, however my second point about the poll still stands.Ahh yes polls..... just look how well they work here bunch of ppl voteing with just 1 post(which is the post in that thread). No way those could be skewed either.......right?
Some maps I think should step aside:MayaMayapanRuinsRaspberryLanubya
on the other hand, none of them really needs to be removed. SCTFL should have it's own map pool, it really doesn't make sense that it doesn't have one.
Quote from: Dusty on August 12, 2013, 09:14:30 pmSome maps I think should step aside:MayaMayapanRuinsRaspberryLanubyaLOL, I don't play competitive CTF, but for Pub (5v5 / 6v6) all those maps you cited are some of the best. Every time it comes on pub everybody goes "YAY!". For me the bad maps are ctf_X, ctf_B2b, and those ice maps I can't remember the name who have a division you can throw the flag through.I think if the community wants more competitive maps, they should add more competitive maps, not remove the classic, older ones. At least improve them, without really taking their flavor.